NVIDIA GeForce GTX 650 Ti vs NVIDIA GeForce GTS 250
Comparative analysis of NVIDIA GeForce GTX 650 Ti and NVIDIA GeForce GTS 250 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 650 Ti
- Videocard is newer: launch date 3 year(s) 7 month(s) later
- Around 25% higher texture fill rate: 59.2 billion / sec vs 47.2 billion / sec
- 6x more pipelines: 768 vs 128
- 3.7x better floating-point performance: 1,425 gflops vs 387.1 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 55 nm
- Around 36% lower typical power consumption: 110 Watt vs 150 Watt
- 4.3x better performance in PassMark - G3D Mark: 2527 vs 591
- 7.7x better performance in PassMark - G2D Mark: 416 vs 54
- Around 19% better performance in GFXBench 4.0 - Manhattan (Frames): 3707 vs 3108
- Around 19% better performance in GFXBench 4.0 - Manhattan (Fps): 3707 vs 3108
Specifications (specs) | |
Launch date | 9 October 2012 vs 4 March 2009 |
Texture fill rate | 59.2 billion / sec vs 47.2 billion / sec |
Pipelines | 768 vs 128 |
Floating-point performance | 1,425 gflops vs 387.1 gflops |
Manufacturing process technology | 28 nm vs 55 nm |
Thermal Design Power (TDP) | 110 Watt vs 150 Watt |
Benchmarks | |
PassMark - G3D Mark | 2527 vs 591 |
PassMark - G2D Mark | 416 vs 54 |
GFXBench 4.0 - Manhattan (Frames) | 3707 vs 3108 |
GFXBench 4.0 - Manhattan (Fps) | 3707 vs 3108 |
Reasons to consider the NVIDIA GeForce GTS 250
- Around 98% higher core clock speed: 1836 MHz vs 928 MHz
- 220x more memory clock speed: 1100 MHz vs 5.4 GB/s
Specifications (specs) | |
Core clock speed | 1836 MHz vs 928 MHz |
Memory clock speed | 1100 MHz vs 5.4 GB/s |
Benchmarks | |
GFXBench 4.0 - T-Rex (Frames) | 3351 vs 3335 |
GFXBench 4.0 - T-Rex (Fps) | 3351 vs 3335 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 650 Ti
GPU 2: NVIDIA GeForce GTS 250
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 650 Ti | NVIDIA GeForce GTS 250 |
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PassMark - G3D Mark | 2527 | 591 |
PassMark - G2D Mark | 416 | 54 |
Geekbench - OpenCL | 7900 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.168 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 592.345 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.141 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 28.29 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 47.404 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 3948 | |
GFXBench 4.0 - Manhattan (Frames) | 3707 | 3108 |
GFXBench 4.0 - T-Rex (Frames) | 3335 | 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 3948 | |
GFXBench 4.0 - Manhattan (Fps) | 3707 | 3108 |
GFXBench 4.0 - T-Rex (Fps) | 3335 | 3351 |
3DMark Fire Strike - Graphics Score | 881 |
Compare specifications (specs)
NVIDIA GeForce GTX 650 Ti | NVIDIA GeForce GTS 250 | |
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Essentials |
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Architecture | Kepler | Tesla |
Code name | GK106 | G92B |
Launch date | 9 October 2012 | 4 March 2009 |
Launch price (MSRP) | $149 | $199 |
Place in performance rating | 846 | 1021 |
Price now | $169.99 | $114.99 |
Type | Desktop | Desktop |
Value for money (0-100) | 18.72 | 9.91 |
Technical info |
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Core clock speed | 928 MHz | 1836 MHz |
CUDA cores | 768 | 128 |
Floating-point performance | 1,425 gflops | 387.1 gflops |
Manufacturing process technology | 28 nm | 55 nm |
Maximum GPU temperature | 105 °C | 105 °C |
Pipelines | 768 | 128 |
Texture fill rate | 59.2 billion / sec | 47.2 billion / sec |
Thermal Design Power (TDP) | 110 Watt | 150 Watt |
Transistor count | 2,540 million | 754 million |
Video outputs and ports |
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Audio input for HDMI | Internal | S / PDIF |
Display Connectors | 2x DVI, 1x mini-HDMI, One Dual Link DVI-I, One Dual Link DVI-D, One Mini... | 2x DVI, Two Dual Link DVI |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | 2048x1536 |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | 4.376" (111 mm) (11.1 cm) |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Length | 5.7" (14.5 cm) | 9" (228.6 mm) (22.9 cm) |
Supplementary power connectors | One 6-pin | 6-pin |
SLI options | 2-way3-way | |
API support |
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DirectX | 12.0 (11_0) | 10.0 |
OpenGL | 4.3 | 3.0 |
Memory |
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Maximum RAM amount | 1 GB | 1 GB |
Memory bandwidth | 86.4 GB / s | 70.4 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 5.4 GB/s | 1100 MHz |
Memory type | GDDR5 | GDDR3 |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA | ||
SLI |