NVIDIA GeForce GTX 950A vs NVIDIA GeForce GTX 580M
Comparative analysis of NVIDIA GeForce GTX 950A and NVIDIA GeForce GTX 580M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA GeForce GTX 950A
- Videocard is newer: launch date 3 year(s) 8 month(s) later
- Around 47% higher core clock speed: 914 MHz vs 620 MHz
- Around 67% higher pipelines: 640 vs 384
- Around 33% better floating-point performance: 1,271 gflops vs 952.3 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- Around 33% lower typical power consumption: 75 Watt vs 100 Watt
- 2.7x more memory clock speed: 4000 MHz vs 1500 MHz
- Around 23% better performance in PassMark - G3D Mark: 2554 vs 2074
- Around 60% better performance in Geekbench - OpenCL: 10230 vs 6389
Specifications (specs) | |
Launch date | 13 March 2015 vs 28 June 2011 |
Core clock speed | 914 MHz vs 620 MHz |
Texture fill rate | 39.72 GTexel / s vs 39.7 billion / sec |
Pipelines | 640 vs 384 |
Floating-point performance | 1,271 gflops vs 952.3 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 75 Watt vs 100 Watt |
Memory clock speed | 4000 MHz vs 1500 MHz |
Benchmarks | |
PassMark - G3D Mark | 2554 vs 2074 |
Geekbench - OpenCL | 10230 vs 6389 |
Reasons to consider the NVIDIA GeForce GTX 580M
- Around 36% better performance in PassMark - G2D Mark: 349 vs 256
- Around 35% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2664 vs 1973
- Around 35% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2664 vs 1973
- Around 66% better performance in GFXBench 4.0 - Manhattan (Frames): 3626 vs 2188
- Around 66% better performance in GFXBench 4.0 - Manhattan (Fps): 3626 vs 2188
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3318 vs 3289
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3318 vs 3289
Benchmarks | |
PassMark - G2D Mark | 349 vs 256 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2664 vs 1973 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2664 vs 1973 |
GFXBench 4.0 - Manhattan (Frames) | 3626 vs 2188 |
GFXBench 4.0 - Manhattan (Fps) | 3626 vs 2188 |
GFXBench 4.0 - T-Rex (Frames) | 3318 vs 3289 |
GFXBench 4.0 - T-Rex (Fps) | 3318 vs 3289 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 950A
GPU 2: NVIDIA GeForce GTX 580M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce GTX 950A | NVIDIA GeForce GTX 580M |
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PassMark - G3D Mark | 2554 | 2074 |
PassMark - G2D Mark | 256 | 349 |
Geekbench - OpenCL | 10230 | 6389 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1973 | 2664 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1973 | 2664 |
GFXBench 4.0 - Manhattan (Frames) | 2188 | 3626 |
GFXBench 4.0 - Manhattan (Fps) | 2188 | 3626 |
GFXBench 4.0 - T-Rex (Frames) | 3289 | 3318 |
GFXBench 4.0 - T-Rex (Fps) | 3289 | 3318 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 24.415 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 690.98 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.83 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.702 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 67.215 |
Compare specifications (specs)
NVIDIA GeForce GTX 950A | NVIDIA GeForce GTX 580M | |
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Essentials |
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Architecture | Maxwell | Fermi 2.0 |
Code name | GM107 | GF114 |
Launch date | 13 March 2015 | 28 June 2011 |
Place in performance rating | 925 | 926 |
Type | Desktop | Laptop |
Technical info |
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Boost clock speed | 993 MHz | |
Core clock speed | 914 MHz | 620 MHz |
Floating-point performance | 1,271 gflops | 952.3 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 640 | 384 |
Texture fill rate | 39.72 GTexel / s | 39.7 billion / sec |
Thermal Design Power (TDP) | 75 Watt | 100 Watt |
Transistor count | 1,870 million | 1,950 million |
CUDA cores | 384 | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | MXM-B (3.0) | MXM-B (3.0) |
Bus support | PCI-E 2.0 | |
Laptop size | large | |
SLI options | 2-way | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (11_0) | 12 API |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.1 | |
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 64 GB / s | 96.0 GB / s |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 1500 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
CUDA | ||
DirectX 11 | DirectX 11 | |
Optimus | ||
SLI |