NVIDIA GeForce MX110 vs AMD Radeon 520

Comparative analysis of NVIDIA GeForce MX110 and AMD Radeon 520 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the NVIDIA GeForce MX110

  • Videocard is newer: launch date 6 month(s) later
  • Around 16% better floating-point performance: 762.6 gflops vs 660 GFLOPs
  • Around 67% lower typical power consumption: 30 Watt vs 50 Watt
  • Around 11% higher memory clock speed: 5012 MHz vs 4500 MHz
  • Around 64% better performance in PassMark - G3D Mark: 1417 vs 865
  • Around 86% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2197 vs 1182
  • Around 86% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2197 vs 1182
  • 2.8x better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 1242
  • 2.8x better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 1242
Specifications (specs)
Launch date 17 November 2017 vs 18 April 2017
Floating-point performance 762.6 gflops vs 660 GFLOPs
Thermal Design Power (TDP) 30 Watt vs 50 Watt
Memory clock speed 5012 MHz vs 4500 MHz
Benchmarks
PassMark - G3D Mark 1417 vs 865
GFXBench 4.0 - Car Chase Offscreen (Frames) 2197 vs 1182
GFXBench 4.0 - Car Chase Offscreen (Fps) 2197 vs 1182
GFXBench 4.0 - Manhattan (Frames) 3502 vs 1242
GFXBench 4.0 - Manhattan (Fps) 3502 vs 1242
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3351
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3351

Reasons to consider the AMD Radeon 520

  • Around 7% higher core clock speed: 1030 MHz vs 965 MHz
  • Around 4% higher boost clock speed: 1030 MHz vs 993 MHz
  • 864.5x more texture fill rate: 20.60 GTexel/s vs 23.83 GTexel / s
  • Around 25% higher pipelines: 320 vs 256
  • 2x more maximum memory size: 4 GB vs 2 GB
  • Around 7% better performance in PassMark - G2D Mark: 203 vs 189
  • 6.2x better performance in Geekbench - OpenCL: 26304 vs 4256
Specifications (specs)
Core clock speed 1030 MHz vs 965 MHz
Boost clock speed 1030 MHz vs 993 MHz
Texture fill rate 20.60 GTexel/s vs 23.83 GTexel / s
Pipelines 320 vs 256
Maximum memory size 4 GB vs 2 GB
Benchmarks
PassMark - G2D Mark 203 vs 189
Geekbench - OpenCL 26304 vs 4256

Compare benchmarks

GPU 1: NVIDIA GeForce MX110
GPU 2: AMD Radeon 520

PassMark - G3D Mark
GPU 1
GPU 2
1417
865
PassMark - G2D Mark
GPU 1
GPU 2
189
203
Geekbench - OpenCL
GPU 1
GPU 2
4256
26304
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2197
1182
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2197
1182
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3502
1242
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3502
1242
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
3351
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
3351
Name NVIDIA GeForce MX110 AMD Radeon 520
PassMark - G3D Mark 1417 865
PassMark - G2D Mark 189 203
Geekbench - OpenCL 4256 26304
GFXBench 4.0 - Car Chase Offscreen (Frames) 2197 1182
GFXBench 4.0 - Car Chase Offscreen (Fps) 2197 1182
GFXBench 4.0 - Manhattan (Frames) 3502 1242
GFXBench 4.0 - Manhattan (Fps) 3502 1242
GFXBench 4.0 - T-Rex (Frames) 3352 3351
GFXBench 4.0 - T-Rex (Fps) 3352 3351

Compare specifications (specs)

NVIDIA GeForce MX110 AMD Radeon 520

Essentials

Architecture Maxwell GCN 1.0
Code name GM108 Oland
Launch date 17 November 2017 18 April 2017
Place in performance rating 891 1109
Type Laptop Desktop, Laptop
Design Radeon 500 Series
GCN generation 1st Gen

Technical info

Boost clock speed 993 MHz 1030 MHz
Core clock speed 965 MHz 1030 MHz
Floating-point performance 762.6 gflops 660 GFLOPs
Manufacturing process technology 28 nm 28 nm
Pipelines 256 320
Texture fill rate 23.83 GTexel / s 20.60 GTexel/s
Thermal Design Power (TDP) 30 Watt 50 Watt
Compute units 5
Pixel fill rate 4.10 GP/s
Render output units 4
Stream Processors 320
Texture Units 20
Transistor count 1,040 million

Video outputs and ports

Display Connectors No outputs 1x DVI, 1x HDMI, 1x VGA
DisplayPort support
Dual-link DVI support
HDMI
VGA

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors None None

API support

DirectX 12.0 (11_0) 12
OpenGL 4.6 4.5
OpenCL 2.0
Vulkan

Memory

Maximum RAM amount 2 GB 4 GB
Memory bandwidth 40.1 GB / s 48 GB/s
Memory bus width 64 Bit 64 bit
Memory clock speed 5012 MHz 4500 MHz
Memory type GDDR5 / DDR3 GDDR5
Shared memory 0 0

Technologies

3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
Optimus
Verde Drivers
4K H264 Decode
4K H264 Encode
AMD Graphics Core Next (GCN) Architecture
AMD Radeon™ ReLive
AppAcceleration
DualGraphics
Enduro
H265/HEVC Decode
H265/HEVC Encode
HDMI 4K Support
PowerTune
TressFX
Unified Video Decoder (UVD)
Video Code Engine (VCE)