NVIDIA GeForce MX110 vs NVIDIA GeForce 810M

Comparative analysis of NVIDIA GeForce MX110 and NVIDIA GeForce 810M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s).

 

Differences

Reasons to consider the NVIDIA GeForce MX110

  • Videocard is newer: launch date 3 year(s) 7 month(s) later
  • Around 31% higher core clock speed: 965 MHz vs 738 MHz
  • 4x more texture fill rate: 23.83 GTexel / s vs 5.904 GTexel / s
  • 5.3x more pipelines: 256 vs 48
  • 5.4x better floating-point performance: 762.6 gflops vs 141.7 gflops
  • Around 50% lower typical power consumption: 30 Watt vs 45 Watt
  • 2x more maximum memory size: 2 GB vs 1 GB
  • 2.8x more memory clock speed: 5012 MHz vs 1800 MHz
  • 3.4x better performance in PassMark - G3D Mark: 1417 vs 418
  • 2.9x better performance in PassMark - G2D Mark: 189 vs 66
  • 2.6x better performance in Geekbench - OpenCL: 4256 vs 1607
  • 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 2197 vs 1076
  • 2x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 2197 vs 1076
  • Around 91% better performance in GFXBench 4.0 - Manhattan (Frames): 3502 vs 1833
  • Around 91% better performance in GFXBench 4.0 - Manhattan (Fps): 3502 vs 1833
  • Around 10% better performance in GFXBench 4.0 - T-Rex (Frames): 3352 vs 3035
  • Around 10% better performance in GFXBench 4.0 - T-Rex (Fps): 3352 vs 3035
Specifications (specs)
Launch date 17 November 2017 vs 24 March 2014
Core clock speed 965 MHz vs 738 MHz
Texture fill rate 23.83 GTexel / s vs 5.904 GTexel / s
Pipelines 256 vs 48
Floating-point performance 762.6 gflops vs 141.7 gflops
Thermal Design Power (TDP) 30 Watt vs 45 Watt
Maximum memory size 2 GB vs 1 GB
Memory clock speed 5012 MHz vs 1800 MHz
Benchmarks
PassMark - G3D Mark 1417 vs 418
PassMark - G2D Mark 189 vs 66
Geekbench - OpenCL 4256 vs 1607
GFXBench 4.0 - Car Chase Offscreen (Frames) 2197 vs 1076
GFXBench 4.0 - Car Chase Offscreen (Fps) 2197 vs 1076
GFXBench 4.0 - Manhattan (Frames) 3502 vs 1833
GFXBench 4.0 - Manhattan (Fps) 3502 vs 1833
GFXBench 4.0 - T-Rex (Frames) 3352 vs 3035
GFXBench 4.0 - T-Rex (Fps) 3352 vs 3035

Compare benchmarks

GPU 1: NVIDIA GeForce MX110
GPU 2: NVIDIA GeForce 810M

PassMark - G3D Mark
GPU 1
GPU 2
1417
418
PassMark - G2D Mark
GPU 1
GPU 2
189
66
Geekbench - OpenCL
GPU 1
GPU 2
4256
1607
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
2197
1076
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
2197
1076
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3502
1833
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3502
1833
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3352
3035
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3352
3035
Name NVIDIA GeForce MX110 NVIDIA GeForce 810M
PassMark - G3D Mark 1417 418
PassMark - G2D Mark 189 66
Geekbench - OpenCL 4256 1607
GFXBench 4.0 - Car Chase Offscreen (Frames) 2197 1076
GFXBench 4.0 - Car Chase Offscreen (Fps) 2197 1076
GFXBench 4.0 - Manhattan (Frames) 3502 1833
GFXBench 4.0 - Manhattan (Fps) 3502 1833
GFXBench 4.0 - T-Rex (Frames) 3352 3035
GFXBench 4.0 - T-Rex (Fps) 3352 3035
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 4.403
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 131.239

Compare specifications (specs)

NVIDIA GeForce MX110 NVIDIA GeForce 810M

Essentials

Architecture Maxwell Fermi 2.0
Code name GM108 GF117
Launch date 17 November 2017 24 March 2014
Place in performance rating 891 1437
Type Laptop Desktop

Technical info

Boost clock speed 993 MHz
Core clock speed 965 MHz 738 MHz
Floating-point performance 762.6 gflops 141.7 gflops
Manufacturing process technology 28 nm 28 nm
Pipelines 256 48
Texture fill rate 23.83 GTexel / s 5.904 GTexel / s
Thermal Design Power (TDP) 30 Watt 45 Watt
Transistor count 585 million

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None

API support

DirectX 12.0 (11_0) 12.0 (11_0)
OpenGL 4.6 4.6

Memory

Maximum RAM amount 2 GB 1 GB
Memory bandwidth 40.1 GB / s 14.4 GB / s
Memory bus width 64 Bit 64 Bit
Memory clock speed 5012 MHz 1800 MHz
Memory type GDDR5 / DDR3 DDR3
Shared memory 0

Technologies

3D Vision
3D Vision / 3DTV Play
CUDA
GameWorks
Optimus
Verde Drivers