NVIDIA GeForce RTX 2050 Mobile vs NVIDIA Quadro M5000
Comparative analysis of NVIDIA GeForce RTX 2050 Mobile and NVIDIA Quadro M5000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).
Differences
Reasons to consider the NVIDIA GeForce RTX 2050 Mobile
- Videocard is newer: launch date 6 year(s) 5 month(s) later
- Around 20% higher boost clock speed: 1245 MHz vs 1038 MHz
- 599.5x more texture fill rate: 79.68 GTexel/s vs 132.9 GTexel / s
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 5x lower typical power consumption: 30 Watt vs 150 Watt
- Around 47% better performance in Geekbench - OpenCL: 43513 vs 29561
Specifications (specs) | |
Launch date | 17 Dec 2021 vs 29 June 2015 |
Boost clock speed | 1245 MHz vs 1038 MHz |
Texture fill rate | 79.68 GTexel/s vs 132.9 GTexel / s |
Manufacturing process technology | 8 nm vs 28 nm |
Thermal Design Power (TDP) | 30 Watt vs 150 Watt |
Benchmarks | |
Geekbench - OpenCL | 43513 vs 29561 |
Reasons to consider the NVIDIA Quadro M5000
- Around 17% higher core clock speed: 861 MHz vs 735 MHz
- 2x more maximum memory size: 8 GB vs 4 GB
- 3.8x more memory clock speed: 6612 MHz vs 1750 MHz, 14 Gbps effective
- Around 38% better performance in PassMark - G2D Mark: 660 vs 478
- Around 21% better performance in PassMark - G3D Mark: 9409 vs 7754
Specifications (specs) | |
Core clock speed | 861 MHz vs 735 MHz |
Maximum memory size | 8 GB vs 4 GB |
Memory clock speed | 6612 MHz vs 1750 MHz, 14 Gbps effective |
Benchmarks | |
PassMark - G2D Mark | 660 vs 478 |
PassMark - G3D Mark | 9409 vs 7754 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 2050 Mobile
GPU 2: NVIDIA Quadro M5000
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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Name | NVIDIA GeForce RTX 2050 Mobile | NVIDIA Quadro M5000 |
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PassMark - G2D Mark | 478 | 660 |
PassMark - G3D Mark | 7754 | 9409 |
Geekbench - OpenCL | 43513 | 29561 |
3DMark Fire Strike - Graphics Score | 253 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 99.169 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1183.119 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 7.899 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 53.364 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 498.551 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12524 | |
GFXBench 4.0 - Manhattan (Frames) | 3677 | |
GFXBench 4.0 - T-Rex (Frames) | 3324 | |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12524 | |
GFXBench 4.0 - Manhattan (Fps) | 3677 | |
GFXBench 4.0 - T-Rex (Fps) | 3324 |
Compare specifications (specs)
NVIDIA GeForce RTX 2050 Mobile | NVIDIA Quadro M5000 | |
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Essentials |
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Architecture | Ampere | Maxwell 2.0 |
Code name | GA107 | GM204 |
Launch date | 17 Dec 2021 | 29 June 2015 |
Place in performance rating | 343 | 346 |
Launch price (MSRP) | $2,856.99 | |
Price now | $1,498 | |
Type | Workstation | |
Value for money (0-100) | 7.47 | |
Technical info |
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Boost clock speed | 1245 MHz | 1038 MHz |
Core clock speed | 735 MHz | 861 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 159.4 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 10.20 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 5.100 TFLOPS | |
Pipelines | 2048 | 2048 |
Pixel fill rate | 39.84 GPixel/s | |
Texture fill rate | 79.68 GTexel/s | 132.9 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 150 Watt |
Floating-point performance | 4,252 gflops | |
Transistor count | 5,200 million | |
Video outputs and ports |
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Display Connectors | 1x DVI, 1x HDMI 2.1, 2x DisplayPort 1.4a | DVI-I DP DP DP DP 3-pin Stereo, 1x DVI, 4x DisplayPort |
Multi-display synchronization | Quadro Sync | |
Number of simultaneous displays | 4 | |
Compatibility, dimensions and requirements |
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Height | 35 mm, 1.4 inches | |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Length | 229 mm, 9 inches | 267 mm |
Supplementary power connectors | None | 1 x 6-pin |
Width | 113 mm, 4.4 inches | 2" (5.1 cm) |
SLI options | 1 | |
API support |
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DirectX | 12 Ultimate (12_2) | 12 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.7 | 5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 112.0 GB/s | |
Memory bus width | 64 bit | 256 Bit |
Memory clock speed | 1750 MHz, 14 Gbps effective | 6612 MHz |
Memory type | GDDR6 | 256 Bit |
Technologies |
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3D Vision Pro | ||
ECC (Error Correcting Code) | ||
High-Performance Video I/O6 | ||
Mosaic | ||
nView Desktop Management |