NVIDIA GeForce RTX 3050 Mobile vs AMD Radeon Pro Vega 48
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and AMD Radeon Pro Vega 48 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 5 year(s) 7 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 14 nm
- 166.7x lower typical power consumption: 75 Watt vs 12500 million
- Around 91% higher memory clock speed: 1500 MHz (12 Gbps effective) vs 786 MHz (1572 MHz effective)
- Around 23% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 165.993 vs 135.416
- Around 15% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.641 vs 12.678
- Around 32% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 11925
- 2.3x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3947
- Around 32% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 11925
- 2.3x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3947
Specifications (specs) | |
Launch date | 2021 vs 19 March 2019 |
Manufacturing process technology | 8 nm vs 14 nm |
Thermal Design Power (TDP) | 75 Watt vs 12500 million |
Memory clock speed | 1500 MHz (12 Gbps effective) vs 786 MHz (1572 MHz effective) |
Benchmarks | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 vs 135.416 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 vs 12.678 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 11925 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3947 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 11925 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3947 |
Reasons to consider the AMD Radeon Pro Vega 48
- Around 69% higher core clock speed: 1200 MHz vs 712 MHz
- Around 23% higher boost clock speed: 1300 MHz vs 1057 MHz
- 3.7x more texture fill rate: 249.6 GTexel/s vs 67.65 GTexel/s
- Around 50% higher pipelines: 3072 vs 2048
- 2x more maximum memory size: 8 GB vs 4 GB
- Around 67% better performance in PassMark - G3D Mark: 11300 vs 6757
- Around 95% better performance in PassMark - G2D Mark: 784 vs 403
- Around 6% better performance in Geekbench - OpenCL: 53780 vs 50603
- Around 55% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 3063.269 vs 1980.866
- Around 19% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 883.876 vs 745.481
- Around 29% better performance in GFXBench 4.0 - T-Rex (Frames): 10411 vs 8045
- Around 29% better performance in GFXBench 4.0 - T-Rex (Fps): 10411 vs 8045
Specifications (specs) | |
Core clock speed | 1200 MHz vs 712 MHz |
Boost clock speed | 1300 MHz vs 1057 MHz |
Texture fill rate | 249.6 GTexel/s vs 67.65 GTexel/s |
Pipelines | 3072 vs 2048 |
Maximum memory size | 8 GB vs 4 GB |
Benchmarks | |
PassMark - G3D Mark | 11300 vs 6757 |
PassMark - G2D Mark | 784 vs 403 |
Geekbench - OpenCL | 53780 vs 50603 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3063.269 vs 1980.866 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 883.876 vs 745.481 |
GFXBench 4.0 - T-Rex (Frames) | 10411 vs 8045 |
GFXBench 4.0 - T-Rex (Fps) | 10411 vs 8045 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: AMD Radeon Pro Vega 48
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA GeForce RTX 3050 Mobile | AMD Radeon Pro Vega 48 |
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PassMark - G3D Mark | 6757 | 11300 |
PassMark - G2D Mark | 403 | 784 |
Geekbench - OpenCL | 50603 | 53780 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | 135.416 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | 3063.269 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | 12.678 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | 883.876 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 11925 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3947 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 10411 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 11925 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3947 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 10411 |
3DMark Fire Strike - Graphics Score | 4932 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | AMD Radeon Pro Vega 48 | |
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Essentials |
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Architecture | Ampere | Vega 10 PRO |
Code name | GA107 | Greenland |
Launch date | 2021 | 19 March 2019 |
Place in performance rating | 240 | 237 |
Type | Laptop | Desktop |
GCN generation | GCN 5.0 | |
Technical info |
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Boost clock speed | 1057 MHz | 1300 MHz |
Core clock speed | 712 MHz | 1200 MHz |
Manufacturing process technology | 8 nm | 14 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | 499.2 GFLOPS |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | 15.97 TFLOPS |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | 7.987 TFLOPS |
Pipelines | 2048 | 3072 |
Pixel fill rate | 42.28 GPixel/s | 83.20 GPixel/s |
Texture fill rate | 67.65 GTexel/s | 249.6 GTexel/s |
Thermal Design Power (TDP) | 75 Watt | 12500 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | |
Width | IGP | |
API support |
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DirectX | 12.2 | 12.1 |
OpenCL | 3.0 | 2.0 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | 6.3 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 8 GB |
Memory bandwidth | 192 GB/s | 402.4 GB/s |
Memory bus width | 128 Bit | 2048 bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 786 MHz (1572 MHz effective) |
Memory type | GDDR6 | HBM2 |
High bandwidth memory (HBM) | ||
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |