NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce GTX 650
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and NVIDIA GeForce GTX 650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 11 year(s) 6 month(s) later
- 1995.6x more texture fill rate: 67.65 GTexel/s vs 33.9 billion / sec
- 5.3x more pipelines: 2048 vs 384
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 28 nm
- 4x more maximum memory size: 4 GB vs 1 GB
- 300x more memory clock speed: 1500 MHz (12 Gbps effective) vs 5.0 GB/s
- 3.9x better performance in PassMark - G3D Mark: 6831 vs 1749
- Around 10% better performance in PassMark - G2D Mark: 403 vs 368
- 11.3x better performance in Geekbench - OpenCL: 50663 vs 4493
- 13.2x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 165.993 vs 12.582
- 5.4x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1980.866 vs 364.463
- 11.7x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.641 vs 1.254
- 7.4x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 135.641 vs 18.386
- 31.7x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 745.481 vs 23.499
- 5.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 2663
- 2.6x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3478
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 3332
- 5.9x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 2663
- 2.6x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3478
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 3332
Specifications (specs) | |
Launch date | 2021 vs 27 November 2013 |
Texture fill rate | 67.65 GTexel/s vs 33.9 billion / sec |
Pipelines | 2048 vs 384 |
Manufacturing process technology | 8 nm vs 28 nm |
Maximum memory size | 4 GB vs 1 GB |
Memory clock speed | 1500 MHz (12 Gbps effective) vs 5.0 GB/s |
Benchmarks | |
PassMark - G3D Mark | 6831 vs 1749 |
PassMark - G2D Mark | 403 vs 368 |
Geekbench - OpenCL | 50663 vs 4493 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 vs 12.582 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 vs 364.463 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 vs 1.254 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 vs 18.386 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 vs 23.499 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 2663 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3478 |
GFXBench 4.0 - T-Rex (Frames) | 8045 vs 3332 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 2663 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3478 |
GFXBench 4.0 - T-Rex (Fps) | 8045 vs 3332 |
Reasons to consider the NVIDIA GeForce GTX 650
- Around 49% higher core clock speed: 1058 MHz vs 712 MHz
- Around 17% lower typical power consumption: 64 Watt vs 75 Watt
- Around 29% better performance in 3DMark Fire Strike - Graphics Score: 545 vs 421
Specifications (specs) | |
Core clock speed | 1058 MHz vs 712 MHz |
Thermal Design Power (TDP) | 64 Watt vs 75 Watt |
Benchmarks | |
3DMark Fire Strike - Graphics Score | 545 vs 421 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA GeForce GTX 650
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 650 |
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PassMark - G3D Mark | 6831 | 1749 |
PassMark - G2D Mark | 403 | 368 |
Geekbench - OpenCL | 50663 | 4493 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | 12.582 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | 364.463 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | 1.254 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | 18.386 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | 23.499 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 2663 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3478 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3332 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 2663 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3478 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3332 |
3DMark Fire Strike - Graphics Score | 421 | 545 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 650 | |
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Essentials |
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Architecture | Ampere | Kepler |
Code name | GA107 | GK106 |
Launch date | 2021 | 27 November 2013 |
Place in performance rating | 248 | 1003 |
Type | Laptop | Desktop |
Launch price (MSRP) | $109 | |
Price now | $144.81 | |
Value for money (0-100) | 16.05 | |
Technical info |
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Boost clock speed | 1057 MHz | |
Core clock speed | 712 MHz | 1058 MHz |
Manufacturing process technology | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 384 |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | 33.9 billion / sec |
Thermal Design Power (TDP) | 75 Watt | 64 Watt |
CUDA cores | 384 | |
Floating-point performance | 812.5 gflops | |
Transistor count | 2,540 million | |
Video outputs and ports |
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Display Connectors | No outputs | One Dual Link DVI-I, One Dual Link DVI-D, One Mini..., 1x DVI, 2x DisplayPort |
Audio input for HDMI | Internal | |
HDCP | ||
HDMI | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | One 6-pin |
Width | IGP | |
Bus support | PCI Express 3.0 | |
Height | 4.38" (11.1 cm) | |
Length | 5.70" (14.5 cm) | |
API support |
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DirectX | 12.2 | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.3 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 1 GB |
Memory bandwidth | 192 GB/s | 80.0 GB / s |
Memory bus width | 128 Bit | 128-bit GDDR5 |
Memory clock speed | 1500 MHz (12 Gbps effective) | 5.0 GB/s |
Memory type | GDDR6 | GDDR5 |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |