NVIDIA GeForce RTX 3050 Mobile versus NVIDIA GeForce GTX 650
Comparaison des cartes vidéo NVIDIA GeForce RTX 3050 Mobile and NVIDIA GeForce GTX 650 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce RTX 3050 Mobile
- La carte vidéo est plus nouvelle: date de sortie 11 ans 6 mois plus tard
- times}x plus de taux de remplissage de la texture: 67.65 GTexel/s versus 33.9 billion / sec
- 5.3x plus de pipelines: 2048 versus 384
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 8 nm versus 28 nm
- 4x plus de taille maximale de mémoire : 4 GB versus 1 GB
- 300x plus de vitesse de mémoire: 1500 MHz (12 Gbps effective) versus 5.0 GB/s
- 3.9x meilleur performance en PassMark - G3D Mark: 6831 versus 1749
- Environ 10% meilleur performance en PassMark - G2D Mark: 403 versus 368
- 11.3x meilleur performance en Geekbench - OpenCL: 50663 versus 4493
- 13.2x meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 165.993 versus 12.582
- 5.4x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1980.866 versus 364.463
- 11.7x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.641 versus 1.254
- 7.4x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 135.641 versus 18.386
- 31.7x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 745.481 versus 23.499
- 5.9x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 versus 2663
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 8923 versus 3478
- 2.4x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 8045 versus 3332
- 5.9x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 versus 2663
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 8923 versus 3478
- 2.4x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 8045 versus 3332
Caractéristiques | |
Date de sortie | 2021 versus 27 November 2013 |
Taux de remplissage de la texture | 67.65 GTexel/s versus 33.9 billion / sec |
Pipelines | 2048 versus 384 |
Processus de fabrication | 8 nm versus 28 nm |
Taille de mémore maximale | 4 GB versus 1 GB |
Vitesse de mémoire | 1500 MHz (12 Gbps effective) versus 5.0 GB/s |
Référence | |
PassMark - G3D Mark | 6831 versus 1749 |
PassMark - G2D Mark | 403 versus 368 |
Geekbench - OpenCL | 50663 versus 4493 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 versus 12.582 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 versus 364.463 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 versus 1.254 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 versus 18.386 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 versus 23.499 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 versus 2663 |
GFXBench 4.0 - Manhattan (Frames) | 8923 versus 3478 |
GFXBench 4.0 - T-Rex (Frames) | 8045 versus 3332 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 versus 2663 |
GFXBench 4.0 - Manhattan (Fps) | 8923 versus 3478 |
GFXBench 4.0 - T-Rex (Fps) | 8045 versus 3332 |
Raisons pour considerer le NVIDIA GeForce GTX 650
- Environ 49% plus haut vitesse du noyau: 1058 MHz versus 712 MHz
- Environ 17% consummation d’énergie moyen plus bas: 64 Watt versus 75 Watt
- Environ 29% meilleur performance en 3DMark Fire Strike - Graphics Score: 545 versus 421
Caractéristiques | |
Vitesse du noyau | 1058 MHz versus 712 MHz |
Thermal Design Power (TDP) | 64 Watt versus 75 Watt |
Référence | |
3DMark Fire Strike - Graphics Score | 545 versus 421 |
Comparer les références
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA GeForce GTX 650
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 650 |
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PassMark - G3D Mark | 6831 | 1749 |
PassMark - G2D Mark | 403 | 368 |
Geekbench - OpenCL | 50663 | 4493 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | 12.582 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | 364.463 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | 1.254 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | 18.386 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | 23.499 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 2663 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3478 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3332 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 2663 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3478 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3332 |
3DMark Fire Strike - Graphics Score | 421 | 545 |
Comparer les caractéristiques
NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 650 | |
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Essentiel |
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Architecture | Ampere | Kepler |
Nom de code | GA107 | GK106 |
Date de sortie | 2021 | 27 November 2013 |
Position dans l’évaluation de la performance | 248 | 1003 |
Genre | Laptop | Desktop |
Prix de sortie (MSRP) | $109 | |
Prix maintenant | $144.81 | |
Valeur pour le prix (0-100) | 16.05 | |
Infos techniques |
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Vitesse augmenté | 1057 MHz | |
Vitesse du noyau | 712 MHz | 1058 MHz |
Processus de fabrication | 8 nm | 28 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | 384 |
Pixel fill rate | 42.28 GPixel/s | |
Taux de remplissage de la texture | 67.65 GTexel/s | 33.9 billion / sec |
Thermal Design Power (TDP) | 75 Watt | 64 Watt |
Noyaux CUDA | 384 | |
Performance á point flottant | 812.5 gflops | |
Compte de transistor | 2,540 million | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | One Dual Link DVI-I, One Dual Link DVI-D, One Mini..., 1x DVI, 2x DisplayPort |
Contribution d’audio pour HDMI | Internal | |
HDCP | ||
HDMI | ||
Résolution VGA maximale | 2048x1536 | |
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | One 6-pin |
Largeur | IGP | |
Soutien de bus | PCI Express 3.0 | |
Hauteur | 4.38" (11.1 cm) | |
Longeur | 5.70" (14.5 cm) | |
Soutien API |
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DirectX | 12.2 | 12.0 (11_0) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.3 |
Shader Model | 6.6 | |
Vulkan | ||
Mémoire |
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RAM maximale | 4 GB | 1 GB |
Bande passante de la mémoire | 192 GB/s | 80.0 GB / s |
Largeur du bus mémoire | 128 Bit | 128-bit GDDR5 |
Vitesse de mémoire | 1500 MHz (12 Gbps effective) | 5.0 GB/s |
Genre de mémoire | GDDR6 | GDDR5 |
Technologies |
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3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
TXAA |