NVIDIA Quadro K620M vs NVIDIA NVS 5400M
Comparative analysis of NVIDIA Quadro K620M and NVIDIA NVS 5400M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s).
Differences
Reasons to consider the NVIDIA Quadro K620M
- Videocard is newer: launch date 2 year(s) 8 month(s) later
- Around 56% higher core clock speed: 1029 MHz vs 660 MHz
- Around 70% higher texture fill rate: 17.98 GTexel / s vs 10.56 GTexel / s
- 4x more pipelines: 384 vs 96
- 3.4x better floating-point performance: 863.2 gflops vs 253.4 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 28 nm vs 40 nm
- Around 17% lower typical power consumption: 30 Watt vs 35 Watt
- Around 86% better performance in PassMark - G3D Mark: 1165 vs 626
- 2.3x better performance in Geekbench - OpenCL: 5400 vs 2353
- 4.7x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 23.872 vs 5.068
- 4.7x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 91.813 vs 19.696
- Around 21% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 1291 vs 1069
- Around 21% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 1291 vs 1069
Specifications (specs) | |
Launch date | 1 March 2015 vs 1 June 2012 |
Core clock speed | 1029 MHz vs 660 MHz |
Texture fill rate | 17.98 GTexel / s vs 10.56 GTexel / s |
Pipelines | 384 vs 96 |
Floating-point performance | 863.2 gflops vs 253.4 gflops |
Manufacturing process technology | 28 nm vs 40 nm |
Thermal Design Power (TDP) | 30 Watt vs 35 Watt |
Benchmarks | |
PassMark - G3D Mark | 1165 vs 626 |
Geekbench - OpenCL | 5400 vs 2353 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.872 vs 5.068 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 91.813 vs 19.696 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1291 vs 1069 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1291 vs 1069 |
Reasons to consider the NVIDIA NVS 5400M
- Around 18% better performance in PassMark - G2D Mark: 187 vs 158
- Around 38% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 229.562 vs 165.904
- Around 78% better performance in GFXBench 4.0 - Manhattan (Frames): 1652 vs 927
- Around 69% better performance in GFXBench 4.0 - T-Rex (Frames): 2282 vs 1349
- Around 78% better performance in GFXBench 4.0 - Manhattan (Fps): 1652 vs 927
- Around 69% better performance in GFXBench 4.0 - T-Rex (Fps): 2282 vs 1349
Benchmarks | |
PassMark - G2D Mark | 187 vs 158 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 229.562 vs 165.904 |
GFXBench 4.0 - Manhattan (Frames) | 1652 vs 927 |
GFXBench 4.0 - T-Rex (Frames) | 2282 vs 1349 |
GFXBench 4.0 - Manhattan (Fps) | 1652 vs 927 |
GFXBench 4.0 - T-Rex (Fps) | 2282 vs 1349 |
Compare benchmarks
GPU 1: NVIDIA Quadro K620M
GPU 2: NVIDIA NVS 5400M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro K620M | NVIDIA NVS 5400M |
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PassMark - G3D Mark | 1165 | 626 |
PassMark - G2D Mark | 158 | 187 |
Geekbench - OpenCL | 5400 | 2353 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 23.872 | 5.068 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 165.904 | 229.562 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 91.813 | 19.696 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1291 | 1069 |
GFXBench 4.0 - Manhattan (Frames) | 927 | 1652 |
GFXBench 4.0 - T-Rex (Frames) | 1349 | 2282 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1291 | 1069 |
GFXBench 4.0 - Manhattan (Fps) | 927 | 1652 |
GFXBench 4.0 - T-Rex (Fps) | 1349 | 2282 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.635 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 11.384 |
Compare specifications (specs)
NVIDIA Quadro K620M | NVIDIA NVS 5400M | |
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Essentials |
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Architecture | Maxwell | Fermi |
Code name | GM108 | GF108 |
Launch date | 1 March 2015 | 1 June 2012 |
Place in performance rating | 1425 | 1426 |
Type | Mobile workstation | Mobile workstation |
Technical info |
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Boost clock speed | 1124 MHz | |
Core clock speed | 1029 MHz | 660 MHz |
Floating-point performance | 863.2 gflops | 253.4 gflops |
Manufacturing process technology | 28 nm | 40 nm |
Pipelines | 384 | 96 |
Texture fill rate | 17.98 GTexel / s | 10.56 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 35 Watt |
Transistor count | 585 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | MXM-A (3.0) | MXM |
Supplementary power connectors | None | |
Laptop size | medium sized | |
API support |
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DirectX | 12 | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Shader Model | 5 | |
Memory |
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Maximum RAM amount | 2 GB | 2 GB |
Memory bandwidth | 14.4 GB / s | 28.8 GB / s |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1800 MHz | 1800 MHz |
Memory type | DDR3 | DDR3 |
Shared memory | 0 | 0 |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
nView Display Management | ||
Optimus | ||
DirectCompute | ||
DirectX 11 | DirectX 11 |