NVIDIA Quadro P520 vs NVIDIA Quadro T2000 Mobile

Comparative analysis of NVIDIA Quadro P520 and NVIDIA Quadro T2000 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA Quadro T2000 Mobile

  • Around 21% higher core clock speed: 1575 MHz vs 1303 MHz
  • Around 20% higher boost clock speed: 1785 MHz vs 1493 MHz
  • 4.8x more texture fill rate: 114.2 GTexel/s vs 23.89 GTexel/s
  • 2.7x more pipelines: 1024 vs 384
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 14 nm
  • 30x lower typical power consumption: 60 Watt vs 1800 million
  • 2x more maximum memory size: 4 GB vs 2 GB
  • Around 33% higher memory clock speed: 8000 MHz vs 6000 MHz
  • Around 81% better performance in PassMark - G2D Mark: 430 vs 237
  • 3.5x better performance in PassMark - G3D Mark: 7235 vs 2091
  • 4.9x better performance in Geekbench - OpenCL: 38863 vs 7960
  • 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9313 vs 3527
  • 2.6x better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9313 vs 3527
  • Around 4% better performance in GFXBench 4.0 - Manhattan (Frames): 3698 vs 3566
  • Around 4% better performance in GFXBench 4.0 - Manhattan (Fps): 3698 vs 3566
  • Around 46% better performance in GFXBench 4.0 - T-Rex (Frames): 3353 vs 2295
  • Around 46% better performance in GFXBench 4.0 - T-Rex (Fps): 3353 vs 2295
Specifications (specs)
Core clock speed 1575 MHz vs 1303 MHz
Boost clock speed 1785 MHz vs 1493 MHz
Texture fill rate 114.2 GTexel/s vs 23.89 GTexel/s
Pipelines 1024 vs 384
Manufacturing process technology 12 nm vs 14 nm
Thermal Design Power (TDP) 60 Watt vs 1800 million
Maximum memory size 4 GB vs 2 GB
Memory clock speed 8000 MHz vs 6000 MHz
Benchmarks
PassMark - G2D Mark 430 vs 237
PassMark - G3D Mark 7235 vs 2091
Geekbench - OpenCL 38863 vs 7960
GFXBench 4.0 - Car Chase Offscreen (Frames) 9313 vs 3527
GFXBench 4.0 - Car Chase Offscreen (Fps) 9313 vs 3527
GFXBench 4.0 - Manhattan (Frames) 3698 vs 3566
GFXBench 4.0 - Manhattan (Fps) 3698 vs 3566
GFXBench 4.0 - T-Rex (Frames) 3353 vs 2295
GFXBench 4.0 - T-Rex (Fps) 3353 vs 2295

Compare benchmarks

GPU 1: NVIDIA Quadro P520
GPU 2: NVIDIA Quadro T2000 Mobile

PassMark - G2D Mark
GPU 1
GPU 2
237
430
PassMark - G3D Mark
GPU 1
GPU 2
2091
7235
Geekbench - OpenCL
GPU 1
GPU 2
7960
38863
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
3527
9313
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
3527
9313
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3566
3698
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3566
3698
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
2295
3353
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
2295
3353
Name NVIDIA Quadro P520 NVIDIA Quadro T2000 Mobile
PassMark - G2D Mark 237 430
PassMark - G3D Mark 2091 7235
Geekbench - OpenCL 7960 38863
GFXBench 4.0 - Car Chase Offscreen (Frames) 3527 9313
GFXBench 4.0 - Car Chase Offscreen (Fps) 3527 9313
GFXBench 4.0 - Manhattan (Frames) 3566 3698
GFXBench 4.0 - Manhattan (Fps) 3566 3698
GFXBench 4.0 - T-Rex (Frames) 2295 3353
GFXBench 4.0 - T-Rex (Fps) 2295 3353
3DMark Fire Strike - Graphics Score 3319

Compare specifications (specs)

NVIDIA Quadro P520 NVIDIA Quadro T2000 Mobile

Essentials

Architecture Pascal Turing
Code name GP108 TU117
Launch date 27 May 2019 27 May 2019
Place in performance rating 758 362
Type Mobile workstation Mobile workstation

Technical info

Boost clock speed 1493 MHz 1785 MHz
Core clock speed 1303 MHz 1575 MHz
Manufacturing process technology 14 nm 12 nm
Peak Double Precision (FP64) Performance 23.89 GFLOPS 114.2 GFLOPS
Peak Half Precision (FP16) Performance 11.94 GFLOPS 7.311 TFLOPS
Peak Single Precision (FP32) Performance 764.4 GFLOPS 3.656 TFLOPS
Pipelines 384 1024
Pixel fill rate 23.89 GPixel/s 57.12 GPixel/s
Texture fill rate 23.89 GTexel/s 114.2 GTexel/s
Thermal Design Power (TDP) 1800 million 60 Watt
Transistor count 4700 million

Video outputs and ports

Display Connectors No outputs No outputs
Multi monitor support

Compatibility, dimensions and requirements

Height PCIe 3.0 x16
Laptop size large
Supplementary power connectors None
Interface PCIe 3.0 x16

API support

DirectX 12.1 12.1
OpenCL 1.2 1.2
OpenGL 4.6 4.6
Shader Model 6.4 6.4
Vulkan

Memory

Maximum RAM amount 2 GB 4 GB
Memory bandwidth 40.10 GB/s 128.0 GB/s
Memory bus width 64 Bit 128 Bit
Memory clock speed 6000 MHz 8000 MHz
Memory type GDDR5 GDDR5

Technologies

Multi Monitor