NVIDIA Quadro RTX 3000 vs NVIDIA GeForce RTX 2080 Mobile
Comparative analysis of NVIDIA Quadro RTX 3000 and NVIDIA GeForce RTX 2080 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000
- Videocard is newer: launch date 3 month(s) later
- Around 88% lower typical power consumption: 80 Watt vs 150 Watt
- Around 17% higher memory clock speed: 14000 MHz vs 12000 MHz
Launch date | 27 May 2019 vs 29 January 2019 |
Thermal Design Power (TDP) | 80 Watt vs 150 Watt |
Memory clock speed | 14000 MHz vs 12000 MHz |
Reasons to consider the NVIDIA GeForce RTX 2080 Mobile
- Around 46% higher core clock speed: 1380 MHz vs 945 MHz
- Around 15% higher boost clock speed: 1590 MHz vs 1380 MHz
- Around 28% higher pipelines: 2944 vs 2304
- Around 61% better performance in PassMark - G2D Mark: 804 vs 498
- Around 37% better performance in PassMark - G3D Mark: 15014 vs 10967
- Around 56% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 22622 vs 14496
- Around 56% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 22622 vs 14496
- Around 70% better performance in GFXBench 4.0 - Manhattan (Frames): 6319 vs 3719
- Around 70% better performance in GFXBench 4.0 - Manhattan (Fps): 6319 vs 3719
- Around 70% better performance in GFXBench 4.0 - T-Rex (Frames): 5714 vs 3361
- Around 70% better performance in GFXBench 4.0 - T-Rex (Fps): 5714 vs 3361
Specifications (specs) | |
Core clock speed | 1380 MHz vs 945 MHz |
Boost clock speed | 1590 MHz vs 1380 MHz |
Pipelines | 2944 vs 2304 |
Benchmarks | |
PassMark - G2D Mark | 804 vs 498 |
PassMark - G3D Mark | 15014 vs 10967 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 22622 vs 14496 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 22622 vs 14496 |
GFXBench 4.0 - Manhattan (Frames) | 6319 vs 3719 |
GFXBench 4.0 - Manhattan (Fps) | 6319 vs 3719 |
GFXBench 4.0 - T-Rex (Frames) | 5714 vs 3361 |
GFXBench 4.0 - T-Rex (Fps) | 5714 vs 3361 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000
GPU 2: NVIDIA GeForce RTX 2080 Mobile
PassMark - G2D Mark |
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PassMark - G3D Mark |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 | NVIDIA GeForce RTX 2080 Mobile |
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PassMark - G2D Mark | 498 | 804 |
PassMark - G3D Mark | 10967 | 15014 |
Geekbench - OpenCL | 63532 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 | 22622 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 | 22622 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 6319 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 6319 |
GFXBench 4.0 - T-Rex (Frames) | 3361 | 5714 |
GFXBench 4.0 - T-Rex (Fps) | 3361 | 5714 |
3DMark Fire Strike - Graphics Score | 10073 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 | NVIDIA GeForce RTX 2080 Mobile | |
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Essentials |
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Architecture | Turing | Turing |
Code name | N19E-Q1 | TU104 |
Launch date | 27 May 2019 | 29 January 2019 |
Place in performance rating | 249 | 95 |
Type | Mobile workstation | Laptop |
Price now | $699.99 | |
Value for money (0-100) | 37.18 | |
Technical info |
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Boost clock speed | 1380 MHz | 1590 MHz |
Core clock speed | 945 MHz | 1380 MHz |
Manufacturing process technology | 12 nm | 12 nm |
Peak Double Precision (FP64) Performance | 198.7 GFLOPS | |
Peak Half Precision (FP16) Performance | 12.72 TFLOPS | |
Peak Single Precision (FP32) Performance | 6.359 TFLOPS | |
Pipelines | 2304 | 2944 |
Pixel fill rate | 88.32 GPixel/s | |
Texture fill rate | 198.7 GTexel/s | |
Thermal Design Power (TDP) | 80 Watt | 150 Watt |
Transistor count | 10800 million | 13,600 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | Large | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12.0 |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | |
Memory bandwidth | 448 GB/s | |
Memory bus width | 192 Bit | 256 Bit |
Memory clock speed | 14000 MHz | 12000 MHz |
Memory type | GDDR6 | GDDR6 |
Technologies |
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Multi Monitor | ||
VR Ready |