NVIDIA Quadro RTX 5000 Mobile vs NVIDIA GeForce GTX 1080 Max-Q

Comparative analysis of NVIDIA Quadro RTX 5000 Mobile and NVIDIA GeForce GTX 1080 Max-Q videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), 3DMark Fire Strike - Graphics Score, Geekbench - OpenCL.

 

Differences

Reasons to consider the NVIDIA Quadro RTX 5000 Mobile

  • Videocard is newer: launch date 1 year(s) 11 month(s) later
  • Around 5% higher boost clock speed: 1545 MHz vs 1468 MHz
  • 1262.7x more texture fill rate: 296.6 GTexel/s vs 234.9 GTexel / s
  • Around 20% higher pipelines: 3072 vs 2560
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
  • Around 36% lower typical power consumption: 110 Watt vs 150 Watt
  • 2x more maximum memory size: 16 GB vs 8 GB
  • Around 29% better performance in PassMark - G3D Mark: 14832 vs 11485
  • Around 14% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 19565 vs 17105
  • Around 14% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 19565 vs 17105
Specifications (specs)
Launch date 27 May 2019 vs 27 June 2017
Boost clock speed 1545 MHz vs 1468 MHz
Texture fill rate 296.6 GTexel/s vs 234.9 GTexel / s
Pipelines 3072 vs 2560
Manufacturing process technology 12 nm vs 16 nm
Thermal Design Power (TDP) 110 Watt vs 150 Watt
Maximum memory size 16 GB vs 8 GB
Benchmarks
PassMark - G3D Mark 14832 vs 11485
GFXBench 4.0 - Car Chase Offscreen (Frames) 19565 vs 17105
GFXBench 4.0 - Car Chase Offscreen (Fps) 19565 vs 17105

Reasons to consider the NVIDIA GeForce GTX 1080 Max-Q

  • Around 25% higher core clock speed: 1290 MHz vs 1035 MHz
  • Around 4% better performance in PassMark - G2D Mark: 733 vs 705
  • Around 50% better performance in GFXBench 4.0 - Manhattan (Frames): 5581 vs 3714
  • Around 50% better performance in GFXBench 4.0 - Manhattan (Fps): 5581 vs 3714
Specifications (specs)
Core clock speed 1290 MHz vs 1035 MHz
Benchmarks
PassMark - G2D Mark 733 vs 705
GFXBench 4.0 - T-Rex (Frames) 3360 vs 3346
GFXBench 4.0 - T-Rex (Fps) 3360 vs 3346
GFXBench 4.0 - Manhattan (Frames) 5581 vs 3714
GFXBench 4.0 - Manhattan (Fps) 5581 vs 3714

Compare benchmarks

GPU 1: NVIDIA Quadro RTX 5000 Mobile
GPU 2: NVIDIA GeForce GTX 1080 Max-Q

PassMark - G2D Mark
GPU 1
GPU 2
705
733
PassMark - G3D Mark
GPU 1
GPU 2
14832
11485
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
19565
17105
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
19565
17105
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3346
3360
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3346
3360
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3714
5581
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3714
5581
Name NVIDIA Quadro RTX 5000 Mobile NVIDIA GeForce GTX 1080 Max-Q
PassMark - G2D Mark 705 733
PassMark - G3D Mark 14832 11485
GFXBench 4.0 - Car Chase Offscreen (Frames) 19565 17105
GFXBench 4.0 - Car Chase Offscreen (Fps) 19565 17105
GFXBench 4.0 - T-Rex (Frames) 3346 3360
GFXBench 4.0 - T-Rex (Fps) 3346 3360
GFXBench 4.0 - Manhattan (Frames) 3714 5581
GFXBench 4.0 - Manhattan (Fps) 3714 5581
3DMark Fire Strike - Graphics Score 0 6008
Geekbench - OpenCL 45331

Compare specifications (specs)

NVIDIA Quadro RTX 5000 Mobile NVIDIA GeForce GTX 1080 Max-Q

Essentials

Architecture Turing Pascal
Code name TU104 GP104
Launch date 27 May 2019 27 June 2017
Place in performance rating 184 186
Type Laptop Laptop

Technical info

Boost clock speed 1545 MHz 1468 MHz
Core clock speed 1035 MHz 1290 MHz
Manufacturing process technology 12 nm 16 nm
Peak Double Precision (FP64) Performance 296.6 GFLOPS
Peak Half Precision (FP16) Performance 18.98 TFLOPS
Peak Single Precision (FP32) Performance 9.492 TFLOPS
Pipelines 3072 2560
Pixel fill rate 98.88 GPixel/s
Texture fill rate 296.6 GTexel/s 234.9 GTexel / s
Thermal Design Power (TDP) 110 Watt 150 Watt
Transistor count 13600 million 7,200 million
Floating-point performance 7,516 gflops

Video outputs and ports

Display Connectors No outputs No outputs
G-SYNC support

Compatibility, dimensions and requirements

Interface 3.0 x16 PCIe 3.0 x16
Supplementary power connectors None None
Width IGP
Laptop size large

API support

DirectX 12.0 12.0 (12_1)
OpenCL 1.2
OpenGL 4.6 4.6
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 16 GB 8 GB
Memory bandwidth 448 GB/s 320.3 GB / s
Memory bus width 256 bit 256 Bit
Memory type GDDR6 GDDR5X
Memory clock speed 10008 MHz
Shared memory 0

Technologies

Multi Monitor
Multi-Projection
VR Ready