NVIDIA Quadro T1200 Mobile vs NVIDIA GeForce GTX 950
Comparative analysis of NVIDIA Quadro T1200 Mobile and NVIDIA GeForce GTX 950 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro T1200 Mobile
- Around 20% higher boost clock speed: 1425 MHz vs 1188 MHz
- 1853.7x more texture fill rate: 91.20 GTexel/s vs 49.2 billion / sec
- Around 33% higher pipelines: 1024 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 5x lower typical power consumption: 18 Watt vs 90 Watt
- 2x more maximum memory size: 4 GB vs 2 GB
- 208.3x more memory clock speed: 1250 MHz (10 Gbps effective) vs 6.6 GB/s
- Around 46% better performance in PassMark - G3D Mark: 7788 vs 5340
- 2.4x better performance in Geekbench - OpenCL: 40286 vs 16728
- 2.6x better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 157.821 vs 60.473
- 2.5x better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1934.012 vs 758.865
- 2.5x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 10.833 vs 4.279
- 4.6x better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 136.552 vs 29.738
- 3x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 684.333 vs 231.508
- Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9851 vs 6803
- Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9851 vs 6803
Specifications (specs) | |
Boost clock speed | 1425 MHz vs 1188 MHz |
Texture fill rate | 91.20 GTexel/s vs 49.2 billion / sec |
Pipelines | 1024 vs 768 |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 18 Watt vs 90 Watt |
Maximum memory size | 4 GB vs 2 GB |
Memory clock speed | 1250 MHz (10 Gbps effective) vs 6.6 GB/s |
Benchmarks | |
PassMark - G3D Mark | 7788 vs 5340 |
Geekbench - OpenCL | 40286 vs 16728 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 157.821 vs 60.473 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1934.012 vs 758.865 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.833 vs 4.279 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.552 vs 29.738 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 684.333 vs 231.508 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9851 vs 6803 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9851 vs 6803 |
Reasons to consider the NVIDIA GeForce GTX 950
- Around 20% higher core clock speed: 1024 MHz vs 855 MHz
- Around 33% better performance in PassMark - G2D Mark: 641 vs 483
- Around 49% better performance in GFXBench 4.0 - Manhattan (Frames): 3697 vs 2476
- Around 50% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 2238
- Around 49% better performance in GFXBench 4.0 - Manhattan (Fps): 3697 vs 2476
- Around 50% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 2238
Specifications (specs) | |
Core clock speed | 1024 MHz vs 855 MHz |
Benchmarks | |
PassMark - G2D Mark | 641 vs 483 |
GFXBench 4.0 - Manhattan (Frames) | 3697 vs 2476 |
GFXBench 4.0 - T-Rex (Frames) | 3356 vs 2238 |
GFXBench 4.0 - Manhattan (Fps) | 3697 vs 2476 |
GFXBench 4.0 - T-Rex (Fps) | 3356 vs 2238 |
Compare benchmarks
GPU 1: NVIDIA Quadro T1200 Mobile
GPU 2: NVIDIA GeForce GTX 950
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro T1200 Mobile | NVIDIA GeForce GTX 950 |
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PassMark - G3D Mark | 7788 | 5340 |
PassMark - G2D Mark | 483 | 641 |
Geekbench - OpenCL | 40286 | 16728 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 157.821 | 60.473 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1934.012 | 758.865 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.833 | 4.279 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 136.552 | 29.738 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 684.333 | 231.508 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9851 | 6803 |
GFXBench 4.0 - Manhattan (Frames) | 2476 | 3697 |
GFXBench 4.0 - T-Rex (Frames) | 2238 | 3356 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9851 | 6803 |
GFXBench 4.0 - Manhattan (Fps) | 2476 | 3697 |
GFXBench 4.0 - T-Rex (Fps) | 2238 | 3356 |
3DMark Fire Strike - Graphics Score | 105 |
Compare specifications (specs)
NVIDIA Quadro T1200 Mobile | NVIDIA GeForce GTX 950 | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | TU117 | GM206 |
Place in performance rating | 350 | 547 |
Type | Laptop | Desktop |
Launch date | 20 August 2015 | |
Launch price (MSRP) | $159 | |
Price now | $194.44 | |
Value for money (0-100) | 30.06 | |
Technical info |
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Boost clock speed | 1425 MHz | 1188 MHz |
Core clock speed | 855 MHz | 1024 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 91.20 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 5.837 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 2.918 TFLOPS | |
Pipelines | 1024 | 768 |
Pixel fill rate | 45.60 GPixel/s | |
Texture fill rate | 91.20 GTexel/s | 49.2 billion / sec |
Thermal Design Power (TDP) | 18 Watt | 90 Watt |
Transistor count | 4700 million | 2,940 million |
CUDA cores | 768 | |
Floating-point performance | 1,825 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Audio input for HDMI | Internal | |
G-SYNC support | ||
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 7.938" (20.2 cm) | |
Recommended system power (PSU) | 350 Watt | |
SLI options | 2x | |
Supplementary power connectors | 1x 6-pins | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 2 GB |
Memory bandwidth | 160 GB/s | 105.6 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1250 MHz (10 Gbps effective) | 6.6 GB/s |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |