NVIDIA RTX A2000 Mobile vs AMD Radeon Pro W6600M

Comparative analysis of NVIDIA RTX A2000 Mobile and AMD Radeon Pro W6600M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps).

 

Differences

Reasons to consider the NVIDIA RTX A2000 Mobile

  • Around 43% higher pipelines: 2560 vs 1792
Pipelines 2560 vs 1792

Reasons to consider the AMD Radeon Pro W6600M

  • 3x more core clock speed: 2200 MHz vs 735 MHz
  • Around 60% higher boost clock speed: 2903 MHz vs 1815 MHz
  • 2.2x more texture fill rate: 325.1 GTexel/s vs 145.2 GTexel/s
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 7 nm vs 8 nm
  • Around 19% lower typical power consumption: 80 Watt vs 95 Watt
  • 2x more maximum memory size: 8 GB vs 4 GB
  • Around 17% higher memory clock speed: 1750 MHz (14 Gbps effective) vs 1500 MHz (12 Gbps effective)
  • Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15257 vs 12750
  • Around 20% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15257 vs 12750
Specifications (specs)
Core clock speed 2200 MHz vs 735 MHz
Boost clock speed 2903 MHz vs 1815 MHz
Texture fill rate 325.1 GTexel/s vs 145.2 GTexel/s
Manufacturing process technology 7 nm vs 8 nm
Thermal Design Power (TDP) 80 Watt vs 95 Watt
Maximum memory size 8 GB vs 4 GB
Memory clock speed 1750 MHz (14 Gbps effective) vs 1500 MHz (12 Gbps effective)
Benchmarks
GFXBench 4.0 - Car Chase Offscreen (Frames) 15257 vs 12750
GFXBench 4.0 - Manhattan (Frames) 3716 vs 3708
GFXBench 4.0 - T-Rex (Frames) 3358 vs 3355
GFXBench 4.0 - Car Chase Offscreen (Fps) 15257 vs 12750
GFXBench 4.0 - Manhattan (Fps) 3716 vs 3708
GFXBench 4.0 - T-Rex (Fps) 3358 vs 3355

Compare benchmarks

GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: AMD Radeon Pro W6600M

GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
12750
15257
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3708
3716
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3355
3358
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
12750
15257
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3708
3716
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3355
3358
Name NVIDIA RTX A2000 Mobile AMD Radeon Pro W6600M
PassMark - G3D Mark 9962
PassMark - G2D Mark 476
Geekbench - OpenCL 56966
CompuBench 1.5 Desktop - Face Detection (mPixels/s) 202.984
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) 2138.158
CompuBench 1.5 Desktop - T-Rex (Frames/s) 16.498
CompuBench 1.5 Desktop - Video Composition (Frames/s) 151.433
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) 729.947
GFXBench 4.0 - Car Chase Offscreen (Frames) 12750 15257
GFXBench 4.0 - Manhattan (Frames) 3708 3716
GFXBench 4.0 - T-Rex (Frames) 3355 3358
GFXBench 4.0 - Car Chase Offscreen (Fps) 12750 15257
GFXBench 4.0 - Manhattan (Fps) 3708 3716
GFXBench 4.0 - T-Rex (Fps) 3355 3358

Compare specifications (specs)

NVIDIA RTX A2000 Mobile AMD Radeon Pro W6600M

Essentials

Architecture Ampere RDNA 2.0
Code name GA106 Navi 23
Place in performance rating 267 270
Launch date 8 Jun 2021

Technical info

Boost clock speed 1815 MHz 2903 MHz
Core clock speed 735 MHz 2200 MHz
Manufacturing process technology 8 nm 7 nm
Peak Double Precision (FP64) Performance 145.2 GFLOPS (1:64) 650.3 GFLOPS (1:16)
Peak Half Precision (FP16) Performance 9.293 TFLOPS (1:1) 20.81 TFLOPS (2:1)
Peak Single Precision (FP32) Performance 9.293 TFLOPS 10.40 TFLOPS
Pipelines 2560 1792
Pixel fill rate 87.12 GPixel/s 185.8 GPixel/s
Texture fill rate 145.2 GTexel/s 325.1 GTexel/s
Thermal Design Power (TDP) 95 Watt 80 Watt
Transistor count 13250 million 11060 million
Compute units 28

Video outputs and ports

Display Connectors No outputs No outputs

Compatibility, dimensions and requirements

Interface PCIe 4.0 x16 PCIe 4.0 x8
Supplementary power connectors None None
Form factor IGP

API support

DirectX 12.2 12.1
OpenCL 3.0 2.1
OpenGL 4.6 4.6
Shader Model 6.6 6.5
Vulkan

Memory

Maximum RAM amount 4 GB 8 GB
Memory bandwidth 192 GB/s 224 GB/s
Memory bus width 128 bit 128 bit
Memory clock speed 1500 MHz (12 Gbps effective) 1750 MHz (14 Gbps effective)
Memory type GDDR6 GDDR6