AMD Radeon Pro 560X versus NVIDIA GeForce GTX 950
Comparaison des cartes vidéo AMD Radeon Pro 560X and NVIDIA GeForce GTX 950 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le AMD Radeon Pro 560X
- La carte vidéo est plus nouvelle: date de sortie 2 ans 10 mois plus tard
- Environ 33% de pipelines plus haut: 1024 versus 768
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- Environ 20% consummation d’énergie moyen plus bas: 75 Watt versus 90 Watt
- 846.7x plus de vitesse de mémoire: 5080 MHz versus 6.6 GB/s
- Environ 11% meilleur performance en PassMark - G2D Mark: 711 versus 642
- Environ 5% meilleur performance en Geekbench - OpenCL: 17548 versus 16715
- 2.1x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 62.405 versus 29.738
- Environ 7% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 247.728 versus 231.508
Caractéristiques | |
Date de sortie | 16 July 2018 versus 20 August 2015 |
Pipelines | 1024 versus 768 |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 75 Watt versus 90 Watt |
Vitesse de mémoire | 5080 MHz versus 6.6 GB/s |
Référence | |
PassMark - G2D Mark | 711 versus 642 |
Geekbench - OpenCL | 17548 versus 16715 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 62.405 versus 29.738 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 247.728 versus 231.508 |
Raisons pour considerer le NVIDIA GeForce GTX 950
- Environ 2% plus haut vitesse du noyau: 1024 MHz versus 1004 MHz
- Environ 45% meilleur performance en PassMark - G3D Mark: 5345 versus 3678
- Environ 25% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 60.473 versus 48.494
- Environ 12% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 758.865 versus 679.583
- Environ 8% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.279 versus 3.96
- Environ 27% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 6803 versus 5367
- Environ 48% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3697 versus 2495
- Environ 27% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 6803 versus 5367
- Environ 48% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3697 versus 2495
Caractéristiques | |
Vitesse du noyau | 1024 MHz versus 1004 MHz |
Référence | |
PassMark - G3D Mark | 5345 versus 3678 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 60.473 versus 48.494 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 758.865 versus 679.583 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.279 versus 3.96 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 6803 versus 5367 |
GFXBench 4.0 - Manhattan (Frames) | 3697 versus 2495 |
GFXBench 4.0 - T-Rex (Frames) | 3356 versus 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 6803 versus 5367 |
GFXBench 4.0 - Manhattan (Fps) | 3697 versus 2495 |
GFXBench 4.0 - T-Rex (Fps) | 3356 versus 3351 |
Comparer les références
GPU 1: AMD Radeon Pro 560X
GPU 2: NVIDIA GeForce GTX 950
PassMark - G3D Mark |
|
|
||||
PassMark - G2D Mark |
|
|
||||
Geekbench - OpenCL |
|
|
||||
CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - T-Rex (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Video Composition (Frames/s) |
|
|
||||
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
GFXBench 4.0 - T-Rex (Fps) |
|
|
Nom | AMD Radeon Pro 560X | NVIDIA GeForce GTX 950 |
---|---|---|
PassMark - G3D Mark | 3678 | 5345 |
PassMark - G2D Mark | 711 | 642 |
Geekbench - OpenCL | 17548 | 16715 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 48.494 | 60.473 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 679.583 | 758.865 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.96 | 4.279 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 62.405 | 29.738 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 247.728 | 231.508 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 5367 | 6803 |
GFXBench 4.0 - Manhattan (Frames) | 2495 | 3697 |
GFXBench 4.0 - T-Rex (Frames) | 3351 | 3356 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 5367 | 6803 |
GFXBench 4.0 - Manhattan (Fps) | 2495 | 3697 |
GFXBench 4.0 - T-Rex (Fps) | 3351 | 3356 |
3DMark Fire Strike - Graphics Score | 104 |
Comparer les caractéristiques
AMD Radeon Pro 560X | NVIDIA GeForce GTX 950 | |
---|---|---|
Essentiel |
||
Architecture | GCN 4.0 | Maxwell 2.0 |
Nom de code | Polaris 21 | GM206 |
Date de sortie | 16 July 2018 | 20 August 2015 |
Position dans l’évaluation de la performance | 550 | 551 |
Genre | Mobile workstation | Desktop |
Prix de sortie (MSRP) | $159 | |
Prix maintenant | $194.44 | |
Valeur pour le prix (0-100) | 30.06 | |
Infos techniques |
||
Vitesse du noyau | 1004 MHz | 1024 MHz |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 1024 | 768 |
Thermal Design Power (TDP) | 75 Watt | 90 Watt |
Compte de transistor | 3,000 million | 2,940 million |
Vitesse augmenté | 1188 MHz | |
Noyaux CUDA | 768 | |
Performance á point flottant | 1,825 gflops | |
Taux de remplissage de la texture | 49.2 billion / sec | |
Sorties et ports de vidéo |
||
Connecteurs d’écran | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Contribution d’audio pour HDMI | Internal | |
Soutien de G-SYNC | ||
HDCP | ||
Résolution VGA maximale | 2048x1536 | |
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
||
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 1x 6-pins |
Soutien de bus | PCI Express 3.0 | |
Hauteur | 4.376" (11.1 cm) | |
Longeur | 7.938" (20.2 cm) | |
Énergie du systeme recommandé (PSU) | 350 Watt | |
Options SLI | 2x | |
Soutien API |
||
DirectX | 12.0 (12_0) | 12.0 (12_1) |
OpenGL | 4.5 | 4.5 |
Mémoire |
||
Largeur du bus mémoire | 128 Bit | 128 Bit |
Vitesse de mémoire | 5080 MHz | 6.6 GB/s |
Genre de mémoire | GDDR5 | GDDR5 |
RAM maximale | 2 GB | |
Bande passante de la mémoire | 105.6 GB / s | |
Mémoire partagé | 0 | |
Technologies |
||
3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |