Intel HD Graphics 530 versus NVIDIA GeForce 920M
Comparaison des cartes vidéo Intel HD Graphics 530 and NVIDIA GeForce 920M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le Intel HD Graphics 530
- La carte vidéo est plus nouvelle: date de sortie 5 mois plus tard
- times}x plus de taux de remplissage de la texture: 25.2 GTexel / s versus 12.4 GTexel / s
- Environ 35% de meilleur performance á point flottant: 403.2 gflops versus 297.6 gflops
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 2.2x consummation d’énergie moyen plus bas: 15 Watt versus 33 Watt
- 16x plus de taille maximale de mémoire : 64 GB versus 4 GB
- Environ 39% meilleur performance en PassMark - G3D Mark: 995 versus 716
- 2.1x meilleur performance en PassMark - G2D Mark: 254 versus 119
- Environ 18% meilleur performance en Geekbench - OpenCL: 4397 versus 3722
- 3.7x meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 30.747 versus 8.358
- 2.1x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 330.464 versus 157.606
- 2.1x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 1.804 versus 0.843
- Environ 29% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 19.781 versus 15.374
- Environ 18% meilleur performance en 3DMark Fire Strike - Graphics Score: 384 versus 326
Caractéristiques | |
Date de sortie | 1 September 2015 versus 13 March 2015 |
Taux de remplissage de la texture | 25.2 GTexel / s versus 12.4 GTexel / s |
Performance á point flottant | 403.2 gflops versus 297.6 gflops |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 15 Watt versus 33 Watt |
Taille de mémore maximale | 64 GB versus 4 GB |
Référence | |
PassMark - G3D Mark | 995 versus 716 |
PassMark - G2D Mark | 254 versus 119 |
Geekbench - OpenCL | 4397 versus 3722 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 30.747 versus 8.358 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 330.464 versus 157.606 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.804 versus 0.843 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 19.781 versus 15.374 |
3DMark Fire Strike - Graphics Score | 384 versus 326 |
Raisons pour considerer le NVIDIA GeForce 920M
- 2.7x plus de vitesse du noyau: 954 MHz versus 350 MHz
- 16x plus de pipelines: 384 versus 24
- Environ 34% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 40.443 versus 30.177
- Environ 53% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 1598 versus 1045
- Environ 52% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3636 versus 2393
- Environ 53% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 1598 versus 1045
- Environ 52% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3636 versus 2393
Caractéristiques | |
Vitesse du noyau | 954 MHz versus 350 MHz |
Pipelines | 384 versus 24 |
Référence | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 40.443 versus 30.177 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1598 versus 1045 |
GFXBench 4.0 - Manhattan (Frames) | 3636 versus 2393 |
GFXBench 4.0 - T-Rex (Frames) | 3358 versus 3346 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1598 versus 1045 |
GFXBench 4.0 - Manhattan (Fps) | 3636 versus 2393 |
GFXBench 4.0 - T-Rex (Fps) | 3358 versus 3346 |
Comparer les références
GPU 1: Intel HD Graphics 530
GPU 2: NVIDIA GeForce 920M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | Intel HD Graphics 530 | NVIDIA GeForce 920M |
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PassMark - G3D Mark | 995 | 716 |
PassMark - G2D Mark | 254 | 119 |
Geekbench - OpenCL | 4397 | 3722 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 30.747 | 8.358 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 330.464 | 157.606 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.804 | 0.843 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 19.781 | 15.374 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 30.177 | 40.443 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1045 | 1598 |
GFXBench 4.0 - Manhattan (Frames) | 2393 | 3636 |
GFXBench 4.0 - T-Rex (Frames) | 3346 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1045 | 1598 |
GFXBench 4.0 - Manhattan (Fps) | 2393 | 3636 |
GFXBench 4.0 - T-Rex (Fps) | 3346 | 3358 |
3DMark Fire Strike - Graphics Score | 384 | 326 |
Comparer les caractéristiques
Intel HD Graphics 530 | NVIDIA GeForce 920M | |
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Essentiel |
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Architecture | Generation 9.0 | Kepler 2.0 |
Nom de code | Skylake GT2 | GK208B |
Date de sortie | 1 September 2015 | 13 March 2015 |
Position dans l’évaluation de la performance | 1248 | 1297 |
Genre | Laptop | Laptop |
Infos techniques |
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Vitesse augmenté | 1150 MHz | |
Vitesse du noyau | 350 MHz | 954 MHz |
Performance á point flottant | 403.2 gflops | 297.6 gflops |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 24 | 384 |
Taux de remplissage de la texture | 25.2 GTexel / s | 12.4 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 33 Watt |
Compte de transistor | 189 million | 585 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x8 |
Soutien de bus | PCI Express 3.0 | |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.5 |
Vulkan | ||
Mémoire |
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RAM maximale | 64 GB | 4 GB |
Largeur du bus mémoire | 64 / 128 Bit | 64 Bit |
Genre de mémoire | DDR3L / LPDDR3 / LPDDR4 | DDR3 |
Mémoire partagé | 1 | 0 |
Bande passante de la mémoire | 14.4 GB / s | |
Vitesse de mémoire | 1800 MHz | |
Technologies |
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3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
GameWorks | ||
GPU Boost | ||
Optimus | ||
Verde Drivers |