Intel HD Graphics 620 versus NVIDIA GeForce GTX 670
Comparaison des cartes vidéo Intel HD Graphics 620 and NVIDIA GeForce GTX 670 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le Intel HD Graphics 620
- La carte vidéo est plus nouvelle: date de sortie 4 ans 3 mois plus tard
- Environ 7% plus de la vitesse augmenté: 1050 MHz versus 980 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 14 nm versus 28 nm
- 11.3x consummation d’énergie moyen plus bas: 15 Watt versus 170 Watt
- 16x plus de taille maximale de mémoire : 32 GB versus 2 GB
Date de sortie | 30 August 2016 versus 10 May 2012 |
Vitesse augmenté | 1050 MHz versus 980 MHz |
Processus de fabrication | 14 nm versus 28 nm |
Thermal Design Power (TDP) | 15 Watt versus 170 Watt |
Taille de mémore maximale | 32 GB versus 2 GB |
Raisons pour considerer le NVIDIA GeForce GTX 670
- 3.3x plus de vitesse du noyau: 980 MHz versus 300 MHz
- times}x plus de taux de remplissage de la texture: 102.5 billion / sec versus 25.2 GTexel / s
- 56x plus de pipelines: 1344 versus 24
- 6.1x de meilleur performance á point flottant: 2,459.5 gflops versus 403.2 gflops
- 5.8x meilleur performance en PassMark - G3D Mark: 5345 versus 922
- 2.5x meilleur performance en PassMark - G2D Mark: 537 versus 216
- 3.7x meilleur performance en Geekbench - OpenCL: 15511 versus 4178
- Environ 71% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 41.613 versus 24.275
- 4.3x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 971.208 versus 227.879
- 2.8x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.281 versus 1.508
- 2.6x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 40.404 versus 15.582
- 2.8x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 86.208 versus 30.288
- 5x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 7038 versus 1404
- 2.1x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3686 versus 1733
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3361 versus 3340
- 5x meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 7038 versus 1404
- 2.1x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3686 versus 1733
- Environ 1% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3361 versus 3340
- 5.4x meilleur performance en 3DMark Fire Strike - Graphics Score: 1839 versus 343
Caractéristiques | |
Vitesse du noyau | 980 MHz versus 300 MHz |
Taux de remplissage de la texture | 102.5 billion / sec versus 25.2 GTexel / s |
Pipelines | 1344 versus 24 |
Performance á point flottant | 2,459.5 gflops versus 403.2 gflops |
Référence | |
PassMark - G3D Mark | 5345 versus 922 |
PassMark - G2D Mark | 537 versus 216 |
Geekbench - OpenCL | 15511 versus 4178 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 41.613 versus 24.275 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 971.208 versus 227.879 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.281 versus 1.508 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 40.404 versus 15.582 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 86.208 versus 30.288 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 7038 versus 1404 |
GFXBench 4.0 - Manhattan (Frames) | 3686 versus 1733 |
GFXBench 4.0 - T-Rex (Frames) | 3361 versus 3340 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 7038 versus 1404 |
GFXBench 4.0 - Manhattan (Fps) | 3686 versus 1733 |
GFXBench 4.0 - T-Rex (Fps) | 3361 versus 3340 |
3DMark Fire Strike - Graphics Score | 1839 versus 343 |
Comparer les références
GPU 1: Intel HD Graphics 620
GPU 2: NVIDIA GeForce GTX 670
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | Intel HD Graphics 620 | NVIDIA GeForce GTX 670 |
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PassMark - G3D Mark | 922 | 5345 |
PassMark - G2D Mark | 216 | 537 |
Geekbench - OpenCL | 4178 | 15511 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 24.275 | 41.613 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 227.879 | 971.208 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.508 | 4.281 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.582 | 40.404 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 30.288 | 86.208 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1404 | 7038 |
GFXBench 4.0 - Manhattan (Frames) | 1733 | 3686 |
GFXBench 4.0 - T-Rex (Frames) | 3340 | 3361 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1404 | 7038 |
GFXBench 4.0 - Manhattan (Fps) | 1733 | 3686 |
GFXBench 4.0 - T-Rex (Fps) | 3340 | 3361 |
3DMark Fire Strike - Graphics Score | 343 | 1839 |
Comparer les caractéristiques
Intel HD Graphics 620 | NVIDIA GeForce GTX 670 | |
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Essentiel |
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Architecture | Generation 9.5 | Kepler |
Nom de code | Kaby Lake GT2 | GK104 |
Date de sortie | 30 August 2016 | 10 May 2012 |
Position dans l’évaluation de la performance | 1334 | 554 |
Genre | Laptop | Desktop |
Prix de sortie (MSRP) | $399 | |
Prix maintenant | $474.99 | |
Valeur pour le prix (0-100) | 13.20 | |
Infos techniques |
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Vitesse augmenté | 1050 MHz | 980 MHz |
Vitesse du noyau | 300 MHz | 980 MHz |
Performance á point flottant | 403.2 gflops | 2,459.5 gflops |
Processus de fabrication | 14 nm | 28 nm |
Pipelines | 24 | 1344 |
Taux de remplissage de la texture | 25.2 GTexel / s | 102.5 billion / sec |
Thermal Design Power (TDP) | 15 Watt | 170 Watt |
Compte de transistor | 189 million | 3,540 million |
Noyaux CUDA | 1344 | |
Température maximale du GPU | 97 °C | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | One Dual Link DVI-I, One Dual Link DVI-D, One HDMI..., 2x DVI, 1x HDMI, 1x DisplayPort |
Contribution d’audio pour HDMI | Internal | |
Soutien de G-SYNC | ||
HDCP | ||
HDMI | ||
Résolution VGA maximale | 2048x1536 | |
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Soutien de bus | PCI Express 3.0 | |
Hauteur | 4.376" (11.1 cm) | |
Longeur | 9.5" (24.1 cm) | |
Options SLI | 3-way | |
Connecteurs d’énergie supplementaires | Two 6-pin | |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (11_0) |
OpenGL | 4.5 | 4.2 |
Mémoire |
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RAM maximale | 32 GB | 2 GB |
Largeur du bus mémoire | 64 / 128 Bit | 256-bit GDDR5 |
Genre de mémoire | DDR3L / LPDDR3 / LPDDR4 | GDDR5 |
Mémoire partagé | 1 | |
Bande passante de la mémoire | 192.2 GB / s | |
Vitesse de mémoire | 6.0 GB/s | |
Technologies |
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Quick Sync | ||
3D Blu-Ray | ||
3D Gaming | ||
3D Vision | ||
Adaptive VSync | ||
CUDA | ||
FXAA | ||
GPU Boost | ||
SLI | ||
TXAA |