NVIDIA GeForce GTX 1650 Ti versus NVIDIA GeForce GTX 1080 (Desktop)
Comparaison des cartes vidéo NVIDIA GeForce GTX 1650 Ti and NVIDIA GeForce GTX 1080 (Desktop) pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce GTX 1650 Ti
- La carte vidéo est plus nouvelle: date de sortie 3 ans 10 mois plus tard
- times}x plus de taux de remplissage de la texture: 95.04 GTexel/s versus 277.3 GTexel / s
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 12 nm versus 16 nm
- 3.6x consummation d’énergie moyen plus bas: 50 Watt versus 180 Watt
- 150x plus de vitesse de mémoire: 1500 MHz (12000 MHz effective) versus 10 GB/s
- Environ 1% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 151.899 versus 150.103
- 4.2x meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 115.919 versus 27.417
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 versus 11173
- 2.4x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 8926 versus 3690
- 2.4x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 8062 versus 3343
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 versus 11173
- 2.4x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 8926 versus 3690
- 2.4x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 8062 versus 3343
Caractéristiques | |
Date de sortie | 2 Apr 2020 versus 27 May 2016 |
Taux de remplissage de la texture | 95.04 GTexel/s versus 277.3 GTexel / s |
Processus de fabrication | 12 nm versus 16 nm |
Thermal Design Power (TDP) | 50 Watt versus 180 Watt |
Vitesse de mémoire | 1500 MHz (12000 MHz effective) versus 10 GB/s |
Référence | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 151.899 versus 150.103 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.919 versus 27.417 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 versus 11173 |
GFXBench 4.0 - Manhattan (Frames) | 8926 versus 3690 |
GFXBench 4.0 - T-Rex (Frames) | 8062 versus 3343 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 versus 11173 |
GFXBench 4.0 - Manhattan (Fps) | 8926 versus 3690 |
GFXBench 4.0 - T-Rex (Fps) | 8062 versus 3343 |
Raisons pour considerer le NVIDIA GeForce GTX 1080 (Desktop)
- Environ 19% plus haut vitesse du noyau: 1607 MHz versus 1350 MHz
- Environ 17% plus de la vitesse augmenté: 1733 MHz versus 1485 MHz
- 2.5x plus de pipelines: 2560 versus 1024
- 2x plus de taille maximale de mémoire : 8 GB versus 4 GB
- 2.1x meilleur performance en PassMark - G3D Mark: 15530 versus 7566
- 2.3x meilleur performance en PassMark - G2D Mark: 891 versus 388
- Environ 25% meilleur performance en Geekbench - OpenCL: 52423 versus 41946
- Environ 10% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2036.763 versus 1844.67
- Environ 31% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.035 versus 10.683
- Environ 27% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 819.934 versus 644.054
- 2.1x meilleur performance en 3DMark Fire Strike - Graphics Score: 7532 versus 3666
Caractéristiques | |
Vitesse du noyau | 1607 MHz versus 1350 MHz |
Vitesse augmenté | 1733 MHz versus 1485 MHz |
Pipelines | 2560 versus 1024 |
Taille de mémore maximale | 8 GB versus 4 GB |
Référence | |
PassMark - G3D Mark | 15530 versus 7566 |
PassMark - G2D Mark | 891 versus 388 |
Geekbench - OpenCL | 52423 versus 41946 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2036.763 versus 1844.67 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.035 versus 10.683 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 819.934 versus 644.054 |
3DMark Fire Strike - Graphics Score | 7532 versus 3666 |
Comparer les références
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: NVIDIA GeForce GTX 1080 (Desktop)
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce GTX 1650 Ti | NVIDIA GeForce GTX 1080 (Desktop) |
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PassMark - G3D Mark | 7566 | 15530 |
PassMark - G2D Mark | 388 | 891 |
Geekbench - OpenCL | 41946 | 52423 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 151.899 | 150.103 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1844.67 | 2036.763 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.683 | 14.035 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.919 | 27.417 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.054 | 819.934 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 11173 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 8062 | 3343 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 11173 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | 3690 |
GFXBench 4.0 - T-Rex (Fps) | 8062 | 3343 |
3DMark Fire Strike - Graphics Score | 3666 | 7532 |
Comparer les caractéristiques
NVIDIA GeForce GTX 1650 Ti | NVIDIA GeForce GTX 1080 (Desktop) | |
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Essentiel |
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Architecture | Turing | Pascal |
Nom de code | TU117 | GP104 |
Date de sortie | 2 Apr 2020 | 27 May 2016 |
Position dans l’évaluation de la performance | 273 | 265 |
Genre | Laptop | Desktop |
Prix de sortie (MSRP) | $599 | |
Prix maintenant | $439.99 | |
Valeur pour le prix (0-100) | 43.72 | |
Infos techniques |
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Vitesse augmenté | 1485 MHz | 1733 MHz |
Vitesse du noyau | 1350 MHz | 1607 MHz |
Processus de fabrication | 12 nm | 16 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | |
Pipelines | 1024 | 2560 |
Pixel fill rate | 47.52 GPixel/s | |
Taux de remplissage de la texture | 95.04 GTexel/s | 277.3 GTexel / s |
Thermal Design Power (TDP) | 50 Watt | 180 Watt |
Compte de transistor | 4700 million | 7,200 million |
Noyaux CUDA | 2560 | |
Performance á point flottant | 8,873 gflops | |
Température maximale du GPU | 94 °C | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | DP 1.42, HDMI 2.0b, DL-DVI, 1x DVI, 1x HDMI, 3x DisplayPort |
Soutien de G-SYNC | ||
Soutien de plusiers moniteurs | ||
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | 8-pin |
Soutien de bus | PCIe 3.0 | |
Hauteur | 4.376" (11.1 cm) | |
Longeur | 10.5" (26.7 cm) | |
Énergie du systeme recommandé (PSU) | 500 Watt | |
Largeur | 2-slot | |
Soutien API |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.5 | |
Vulkan | ||
Mémoire |
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RAM maximale | 4 GB | 8 GB |
Bande passante de la mémoire | 192.0 GB/s | 320 GB / s |
Largeur du bus mémoire | 128 bit | 256 Bit |
Vitesse de mémoire | 1500 MHz (12000 MHz effective) | 10 GB/s |
Genre de mémoire | GDDR6 | GDDR5 |
Mémoire partagé | 0 | |
Technologies |
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3D Vision | ||
Ansel | ||
CUDA | ||
GPU Boost | ||
Multi Monitor | ||
Multi-Projection | ||
ShadowWorks | ||
SLI | ||
Virtual Reality | ||
VR Ready |