NVIDIA GeForce MX130 versus NVIDIA GeForce GTX 950M
Comparaison des cartes vidéo NVIDIA GeForce MX130 and NVIDIA GeForce GTX 950M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce MX130
- La carte vidéo est plus nouvelle: date de sortie 2 ans 8 mois plus tard
- Environ 23% plus haut vitesse du noyau: 1122 MHz versus 914 MHz
- Environ 10% plus de la vitesse augmenté: 1242 MHz versus 1124 MHz
- 2.5x consummation d’énergie moyen plus bas: 30 Watt versus 75 Watt
- 2x plus de vitesse de mémoire: 5012 MHz versus 1000 or 2500 MHz
- Environ 9% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 406.203 versus 373.644
Caractéristiques | |
Date de sortie | 17 November 2017 versus 13 March 2015 |
Vitesse du noyau | 1122 MHz versus 914 MHz |
Vitesse augmenté | 1242 MHz versus 1124 MHz |
Thermal Design Power (TDP) | 30 Watt versus 75 Watt |
Vitesse de mémoire | 5012 MHz versus 1000 or 2500 MHz |
Référence | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 406.203 versus 373.644 |
Raisons pour considerer le NVIDIA GeForce GTX 950M
- Environ 51% taux plus haut de remplissage de la texture: 44.96 GTexel / s versus 29.81 GTexel / s
- Environ 67% de pipelines plus haut: 640 versus 384
- Environ 51% de meilleur performance á point flottant: 1,439 gflops versus 953.9 gflops
- 2x plus de taille maximale de mémoire : 4 GB versus 2 GB
- Environ 42% meilleur performance en PassMark - G3D Mark: 2577 versus 1814
- Environ 11% meilleur performance en PassMark - G2D Mark: 217 versus 195
- Environ 51% meilleur performance en Geekbench - OpenCL: 9744 versus 6461
- Environ 34% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 42.396 versus 31.613
- Environ 25% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 2.54 versus 2.034
- Environ 30% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 39.412 versus 30.251
- Environ 29% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 139.158 versus 107.608
- Environ 48% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 4148 versus 2796
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3715 versus 3686
- Environ 48% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 4148 versus 2796
- Environ 1% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3715 versus 3686
- 5.3x meilleur performance en 3DMark Fire Strike - Graphics Score: 3350 versus 632
Caractéristiques | |
Taux de remplissage de la texture | 44.96 GTexel / s versus 29.81 GTexel / s |
Pipelines | 640 versus 384 |
Performance á point flottant | 1,439 gflops versus 953.9 gflops |
Taille de mémore maximale | 4 GB versus 2 GB |
Référence | |
PassMark - G3D Mark | 2577 versus 1814 |
PassMark - G2D Mark | 217 versus 195 |
Geekbench - OpenCL | 9744 versus 6461 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 42.396 versus 31.613 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.54 versus 2.034 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 39.412 versus 30.251 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 139.158 versus 107.608 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 4148 versus 2796 |
GFXBench 4.0 - Manhattan (Frames) | 3715 versus 3686 |
GFXBench 4.0 - T-Rex (Frames) | 3358 versus 3357 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 4148 versus 2796 |
GFXBench 4.0 - Manhattan (Fps) | 3715 versus 3686 |
GFXBench 4.0 - T-Rex (Fps) | 3358 versus 3357 |
3DMark Fire Strike - Graphics Score | 3350 versus 632 |
Comparer les références
GPU 1: NVIDIA GeForce MX130
GPU 2: NVIDIA GeForce GTX 950M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce MX130 | NVIDIA GeForce GTX 950M |
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PassMark - G3D Mark | 1814 | 2577 |
PassMark - G2D Mark | 195 | 217 |
Geekbench - OpenCL | 6461 | 9744 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 31.613 | 42.396 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 406.203 | 373.644 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 2.034 | 2.54 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 30.251 | 39.412 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 107.608 | 139.158 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 2796 | 4148 |
GFXBench 4.0 - Manhattan (Frames) | 3686 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3357 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 2796 | 4148 |
GFXBench 4.0 - Manhattan (Fps) | 3686 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3357 | 3358 |
3DMark Fire Strike - Graphics Score | 632 | 3350 |
Comparer les caractéristiques
NVIDIA GeForce MX130 | NVIDIA GeForce GTX 950M | |
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Essentiel |
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Architecture | Maxwell | Maxwell |
Nom de code | GM108 | GM107 |
Date de sortie | 17 November 2017 | 13 March 2015 |
Position dans l’évaluation de la performance | 1013 | 797 |
Genre | Laptop | Laptop |
Infos techniques |
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Vitesse augmenté | 1242 MHz | 1124 MHz |
Vitesse du noyau | 1122 MHz | 914 MHz |
Performance á point flottant | 953.9 gflops | 1,439 gflops |
Processus de fabrication | 28 nm | 28 nm |
Pipelines | 384 | 640 |
Taux de remplissage de la texture | 29.81 GTexel / s | 44.96 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 75 Watt |
Noyaux CUDA | 640 | |
Compte de transistor | 1,870 million | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Soutien de DisplayPort Multimode (DP++) | 1 | |
HDMI | ||
Soutien de l’écran analog VGA | 1 | |
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Taille du laptop | medium sized | medium sized |
Connecteurs d’énergie supplementaires | None | |
Soutien de bus | PCI Express 3.0 | |
Soutien API |
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DirectX | 12.0 (11_0) | 12.0 (11_0) |
OpenGL | 4.6 | 4.5 |
Mémoire |
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RAM maximale | 2 GB | 4 GB |
Bande passante de la mémoire | 40.1 GB / s | 32 or 80 GB / s |
Largeur du bus mémoire | 64 Bit | 128 Bit |
Vitesse de mémoire | 5012 MHz | 1000 or 2500 MHz |
Genre de mémoire | GDDR5 / DDR3 | DDR3 or GDDR5 |
Mémoire partagé | 0 | 0 |
Technologies |
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CUDA | ||
GameWorks | ||
GeForce Experience | ||
GPU Boost | ||
Optimus | ||
Adaptive VSync | ||
Ansel | ||
BatteryBoost | ||
DSR | ||
GameStream | ||
GeForce ShadowPlay | ||
H.264, VC1, MPEG2 1080p video decoder | ||
SLI |