AMD Radeon Pro Vega 48 vs NVIDIA GeForce GTX 1070 Ti (Desktop)
Comparative analysis of AMD Radeon Pro Vega 48 and NVIDIA GeForce GTX 1070 Ti (Desktop) videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Video Composition (Frames/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the AMD Radeon Pro Vega 48
- Videocard is newer: launch date 1 year(s) 4 month(s) later
- 975.8x more texture fill rate: 249.6 GTexel/s vs 255.8 GTexel / s
- Around 26% higher pipelines: 3072 vs 2432
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 16 nm
- Around 70% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 3063.269 vs 1797.792
- Around 8% better performance in GFXBench 4.0 - Manhattan (Frames): 3947 vs 3638
- 3.1x better performance in GFXBench 4.0 - T-Rex (Frames): 10411 vs 3344
- Around 8% better performance in GFXBench 4.0 - Manhattan (Fps): 3947 vs 3638
- 3.1x better performance in GFXBench 4.0 - T-Rex (Fps): 10411 vs 3344
Specifications (specs) | |
Launch date | 19 March 2019 vs 2 November 2017 |
Texture fill rate | 249.6 GTexel/s vs 255.8 GTexel / s |
Pipelines | 3072 vs 2432 |
Manufacturing process technology | 14 nm vs 16 nm |
Benchmarks | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3063.269 vs 1797.792 |
GFXBench 4.0 - Manhattan (Frames) | 3947 vs 3638 |
GFXBench 4.0 - T-Rex (Frames) | 10411 vs 3344 |
GFXBench 4.0 - Manhattan (Fps) | 3947 vs 3638 |
GFXBench 4.0 - T-Rex (Fps) | 10411 vs 3344 |
Reasons to consider the NVIDIA GeForce GTX 1070 Ti (Desktop)
- Around 34% higher core clock speed: 1607 MHz vs 1200 MHz
- Around 29% higher boost clock speed: 1683 MHz vs 1300 MHz
- 69.4x lower typical power consumption: 180 Watt vs 12500 million
- 10.2x more memory clock speed: 8008 MHz vs 786 MHz (1572 MHz effective)
- Around 30% better performance in PassMark - G3D Mark: 14687 vs 11300
- Around 12% better performance in PassMark - G2D Mark: 876 vs 784
- Around 3% better performance in Geekbench - OpenCL: 55390 vs 53886
- Around 34% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 182.11 vs 135.416
- Around 11% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.071 vs 12.678
- Around 17% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 1035.984 vs 883.876
- Around 35% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 16128 vs 11925
- Around 35% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 16128 vs 11925
Specifications (specs) | |
Core clock speed | 1607 MHz vs 1200 MHz |
Boost clock speed | 1683 MHz vs 1300 MHz |
Thermal Design Power (TDP) | 180 Watt vs 12500 million |
Memory clock speed | 8008 MHz vs 786 MHz (1572 MHz effective) |
Benchmarks | |
PassMark - G3D Mark | 14687 vs 11300 |
PassMark - G2D Mark | 876 vs 784 |
Geekbench - OpenCL | 55390 vs 53886 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 182.11 vs 135.416 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.071 vs 12.678 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 1035.984 vs 883.876 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 16128 vs 11925 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 16128 vs 11925 |
Compare benchmarks
GPU 1: AMD Radeon Pro Vega 48
GPU 2: NVIDIA GeForce GTX 1070 Ti (Desktop)
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | AMD Radeon Pro Vega 48 | NVIDIA GeForce GTX 1070 Ti (Desktop) |
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PassMark - G3D Mark | 11300 | 14687 |
PassMark - G2D Mark | 784 | 876 |
Geekbench - OpenCL | 53886 | 55390 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 135.416 | 182.11 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3063.269 | 1797.792 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 12.678 | 14.071 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 883.876 | 1035.984 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11925 | 16128 |
GFXBench 4.0 - Manhattan (Frames) | 3947 | 3638 |
GFXBench 4.0 - T-Rex (Frames) | 10411 | 3344 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11925 | 16128 |
GFXBench 4.0 - Manhattan (Fps) | 3947 | 3638 |
GFXBench 4.0 - T-Rex (Fps) | 10411 | 3344 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 26.444 | |
3DMark Fire Strike - Graphics Score | 6811 |
Compare specifications (specs)
AMD Radeon Pro Vega 48 | NVIDIA GeForce GTX 1070 Ti (Desktop) | |
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Essentials |
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Architecture | Vega 10 PRO | Pascal |
Code name | Greenland | GP104 |
GCN generation | GCN 5.0 | |
Launch date | 19 March 2019 | 2 November 2017 |
Place in performance rating | 230 | 236 |
Type | Desktop | Desktop |
Launch price (MSRP) | $399 | |
Price now | $379.99 | |
Value for money (0-100) | 44.74 | |
Technical info |
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Boost clock speed | 1300 MHz | 1683 MHz |
Core clock speed | 1200 MHz | 1607 MHz |
Manufacturing process technology | 14 nm | 16 nm |
Peak Double Precision (FP64) Performance | 499.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 15.97 TFLOPS | |
Peak Single Precision (FP32) Performance | 7.987 TFLOPS | |
Pipelines | 3072 | 2432 |
Pixel fill rate | 83.20 GPixel/s | |
Texture fill rate | 249.6 GTexel/s | 255.8 GTexel / s |
Thermal Design Power (TDP) | 12500 million | 180 Watt |
Floating-point performance | 8,186 gflops | |
Transistor count | 7,200 million | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort |
G-SYNC support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 267 mm | |
Supplementary power connectors | 1x 8-pin | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.3 | |
Vulkan | ||
Memory |
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High bandwidth memory (HBM) | ||
Maximum RAM amount | 8 GB | 8 GB |
Memory bandwidth | 402.4 GB/s | 256.3 GB / s |
Memory bus width | 2048 bit | 256 Bit |
Memory clock speed | 786 MHz (1572 MHz effective) | 8008 MHz |
Memory type | HBM2 | GDDR5 |
Shared memory | 0 | |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) | ||
Multi Monitor | ||
Multi-Projection | ||
VR Ready |