Intel HD Graphics 510 vs NVIDIA GeForce 8400M G
Comparative analysis of Intel HD Graphics 510 and NVIDIA GeForce 8400M G videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the Intel HD Graphics 510
- Videocard is newer: launch date 8 year(s) 3 month(s) later
- 3.6x more texture fill rate: 11.4 GTexel / s vs 3.2 GTexel / s
- Around 50% higher pipelines: 12 vs 8
- 14.3x better floating-point performance: 182.4 gflops vs 12.8 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 80 nm
- 128x more maximum memory size: 32 GB vs 256 MB
- 5.9x better performance in PassMark - G3D Mark: 621 vs 105
- Around 30% better performance in PassMark - G2D Mark: 161 vs 124
- 3.3x better performance in GFXBench 4.0 - T-Rex (Frames): 1786 vs 542
- 3.3x better performance in GFXBench 4.0 - T-Rex (Fps): 1786 vs 542
Specifications (specs) | |
Launch date | 1 September 2015 vs 9 May 2007 |
Texture fill rate | 11.4 GTexel / s vs 3.2 GTexel / s |
Pipelines | 12 vs 8 |
Floating-point performance | 182.4 gflops vs 12.8 gflops |
Manufacturing process technology | 14 nm vs 80 nm |
Maximum memory size | 32 GB vs 256 MB |
Benchmarks | |
PassMark - G3D Mark | 621 vs 105 |
PassMark - G2D Mark | 161 vs 124 |
GFXBench 4.0 - T-Rex (Frames) | 1786 vs 542 |
GFXBench 4.0 - T-Rex (Fps) | 1786 vs 542 |
Reasons to consider the NVIDIA GeForce 8400M G
- Around 33% higher core clock speed: 400 MHz vs 300 MHz
- Around 50% lower typical power consumption: 10 Watt vs 15 Watt
Core clock speed | 400 MHz vs 300 MHz |
Thermal Design Power (TDP) | 10 Watt vs 15 Watt |
Compare benchmarks
GPU 1: Intel HD Graphics 510
GPU 2: NVIDIA GeForce 8400M G
PassMark - G3D Mark |
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PassMark - G2D Mark |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | Intel HD Graphics 510 | NVIDIA GeForce 8400M G |
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PassMark - G3D Mark | 621 | 105 |
PassMark - G2D Mark | 161 | 124 |
Geekbench - OpenCL | 2378 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 14.381 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 215.873 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 1.081 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 11.675 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 15.094 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 902 | |
GFXBench 4.0 - Manhattan (Frames) | 1333 | |
GFXBench 4.0 - T-Rex (Frames) | 1786 | 542 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 902 | |
GFXBench 4.0 - Manhattan (Fps) | 1333 | |
GFXBench 4.0 - T-Rex (Fps) | 1786 | 542 |
3DMark Fire Strike - Graphics Score | 0 |
Compare specifications (specs)
Intel HD Graphics 510 | NVIDIA GeForce 8400M G | |
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Essentials |
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Architecture | Generation 9.0 | Tesla |
Code name | Skylake GT1 | G86 |
Launch date | 1 September 2015 | 9 May 2007 |
Place in performance rating | 1502 | 1501 |
Type | Laptop | Laptop |
Technical info |
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Boost clock speed | 950 MHz | |
Core clock speed | 300 MHz | 400 MHz |
Floating-point performance | 182.4 gflops | 12.8 gflops |
Manufacturing process technology | 14 nm | 80 nm |
Pipelines | 12 | 8 |
Texture fill rate | 11.4 GTexel / s | 3.2 GTexel / s |
Thermal Design Power (TDP) | 15 Watt | 10 Watt |
Transistor count | 189 million | 210 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x1 | PCIe 1.0 x16 |
Supplementary power connectors | None | |
API support |
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DirectX | 12.0 (12_1) | 10.0 |
OpenGL | 4.5 | 3.3 |
Memory |
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Maximum RAM amount | 32 GB | 256 MB |
Memory bus width | 64 / 128 Bit | 64 Bit |
Memory type | LPDDR3 / DDR4 | GDDR3 / GDDR2 |
Shared memory | 1 | 0 |
Memory bandwidth | 6.4 GB / s | |
Memory clock speed | 800 MHz | |
Technologies |
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Quick Sync | ||
HDR (High Dynamic-Range Lighting) | ||
PCI-E 16x | ||
PowerMizer 7.0 |