NVIDIA GeForce GTX 950 vs NVIDIA GeForce GTX 680
Comparative analysis of NVIDIA GeForce GTX 950 and NVIDIA GeForce GTX 680 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce GTX 950
- Videocard is newer: launch date 3 year(s) 4 month(s) later
- Around 2% higher core clock speed: 1024 MHz vs 1006 MHz
- Around 12% higher boost clock speed: 1188 MHz vs 1058 MHz
- 2.2x lower typical power consumption: 90 Watt vs 195 Watt
- Around 21% better performance in PassMark - G2D Mark: 641 vs 531
- Around 31% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 60.473 vs 46.086
- 2.3x better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 231.508 vs 99.577
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3697 vs 3666
- Around 2% better performance in GFXBench 4.0 - T-Rex (Frames): 3356 vs 3306
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3697 vs 3666
- Around 2% better performance in GFXBench 4.0 - T-Rex (Fps): 3356 vs 3306
| Specifications (specs) | |
| Launch date | 20 August 2015 vs 22 March 2012 |
| Core clock speed | 1024 MHz vs 1006 MHz |
| Boost clock speed | 1188 MHz vs 1058 MHz |
| Thermal Design Power (TDP) | 90 Watt vs 195 Watt |
| Benchmarks | |
| PassMark - G2D Mark | 641 vs 531 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 60.473 vs 46.086 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 231.508 vs 99.577 |
| GFXBench 4.0 - Manhattan (Frames) | 3697 vs 3666 |
| GFXBench 4.0 - T-Rex (Frames) | 3356 vs 3306 |
| GFXBench 4.0 - Manhattan (Fps) | 3697 vs 3666 |
| GFXBench 4.0 - T-Rex (Fps) | 3356 vs 3306 |
Reasons to consider the NVIDIA GeForce GTX 680
- 2.6x more texture fill rate: 128.8 billion / sec vs 49.2 billion / sec
- 2x more pipelines: 1536 vs 768
- Around 69% better floating-point performance: 3,090.4 gflops vs 1,825 gflops
- 1001.3x more memory clock speed: 6008 MHz vs 6.6 GB/s
- Around 5% better performance in PassMark - G3D Mark: 5590 vs 5340
- Around 10% better performance in Geekbench - OpenCL: 18376 vs 16728
- Around 30% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 989.685 vs 758.865
- Around 9% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 4.645 vs 4.279
- Around 23% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 36.463 vs 29.738
- Around 6% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 7222 vs 6803
- Around 6% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 7222 vs 6803
- 19.1x better performance in 3DMark Fire Strike - Graphics Score: 2004 vs 105
| Specifications (specs) | |
| Texture fill rate | 128.8 billion / sec vs 49.2 billion / sec |
| Pipelines | 1536 vs 768 |
| Floating-point performance | 3,090.4 gflops vs 1,825 gflops |
| Memory clock speed | 6008 MHz vs 6.6 GB/s |
| Benchmarks | |
| PassMark - G3D Mark | 5590 vs 5340 |
| Geekbench - OpenCL | 18376 vs 16728 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 989.685 vs 758.865 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.645 vs 4.279 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 36.463 vs 29.738 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 7222 vs 6803 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 7222 vs 6803 |
| 3DMark Fire Strike - Graphics Score | 2004 vs 105 |
Compare benchmarks
GPU 1: NVIDIA GeForce GTX 950
GPU 2: NVIDIA GeForce GTX 680
| PassMark - G3D Mark |
|
|
||||
| PassMark - G2D Mark |
|
|
||||
| Geekbench - OpenCL |
|
|
||||
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
|
|
||||
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
|
|
||||
| CompuBench 1.5 Desktop - T-Rex (Frames/s) |
|
|
||||
| CompuBench 1.5 Desktop - Video Composition (Frames/s) |
|
|
||||
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
|
|
||||
| GFXBench 4.0 - Car Chase Offscreen (Frames) |
|
|
||||
| GFXBench 4.0 - Manhattan (Frames) |
|
|
||||
| GFXBench 4.0 - T-Rex (Frames) |
|
|
||||
| GFXBench 4.0 - Car Chase Offscreen (Fps) |
|
|
||||
| GFXBench 4.0 - Manhattan (Fps) |
|
|
||||
| GFXBench 4.0 - T-Rex (Fps) |
|
|
||||
| 3DMark Fire Strike - Graphics Score |
|
|
| Name | NVIDIA GeForce GTX 950 | NVIDIA GeForce GTX 680 |
|---|---|---|
| PassMark - G3D Mark | 5340 | 5590 |
| PassMark - G2D Mark | 641 | 531 |
| Geekbench - OpenCL | 16728 | 18376 |
| CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 60.473 | 46.086 |
| CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 758.865 | 989.685 |
| CompuBench 1.5 Desktop - T-Rex (Frames/s) | 4.279 | 4.645 |
| CompuBench 1.5 Desktop - Video Composition (Frames/s) | 29.738 | 36.463 |
| CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 231.508 | 99.577 |
| GFXBench 4.0 - Car Chase Offscreen (Frames) | 6803 | 7222 |
| GFXBench 4.0 - Manhattan (Frames) | 3697 | 3666 |
| GFXBench 4.0 - T-Rex (Frames) | 3356 | 3306 |
| GFXBench 4.0 - Car Chase Offscreen (Fps) | 6803 | 7222 |
| GFXBench 4.0 - Manhattan (Fps) | 3697 | 3666 |
| GFXBench 4.0 - T-Rex (Fps) | 3356 | 3306 |
| 3DMark Fire Strike - Graphics Score | 105 | 2004 |
Compare specifications (specs)
| NVIDIA GeForce GTX 950 | NVIDIA GeForce GTX 680 | |
|---|---|---|
Essentials |
||
| Architecture | Maxwell 2.0 | Kepler |
| Code name | GM206 | GK104 |
| Launch date | 20 August 2015 | 22 March 2012 |
| Launch price (MSRP) | $159 | $499 |
| Place in performance rating | 547 | 544 |
| Price now | $194.44 | $579.99 |
| Type | Desktop | Desktop |
| Value for money (0-100) | 30.06 | 12.83 |
Technical info |
||
| Boost clock speed | 1188 MHz | 1058 MHz |
| Core clock speed | 1024 MHz | 1006 MHz |
| CUDA cores | 768 | 1536 |
| Floating-point performance | 1,825 gflops | 3,090.4 gflops |
| Manufacturing process technology | 28 nm | 28 nm |
| Pipelines | 768 | 1536 |
| Texture fill rate | 49.2 billion / sec | 128.8 billion / sec |
| Thermal Design Power (TDP) | 90 Watt | 195 Watt |
| Transistor count | 2,940 million | 3,540 million |
Video outputs and ports |
||
| Audio input for HDMI | Internal | Internal |
| Display Connectors | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | 2x DVI, 1x HDMI, 1x DisplayPort, One Dual Link DVI-I, One Dual Link DVI-D, One HDMI... |
| G-SYNC support | ||
| HDCP | ||
| Maximum VGA resolution | 2048x1536 | 2048x1536 |
| Multi monitor support | ||
| HDMI | ||
Compatibility, dimensions and requirements |
||
| Bus support | PCI Express 3.0 | PCI Express 3.0 |
| Height | 4.376" (11.1 cm) | 4.376" (11.1 cm) |
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| Length | 7.938" (20.2 cm) | 10.0" (25.4 cm) |
| Recommended system power (PSU) | 350 Watt | |
| SLI options | 2x | 3-way |
| Supplementary power connectors | 1x 6-pins | Two 6-pin |
API support |
||
| DirectX | 12.0 (12_1) | 12.0 (11_0) |
| OpenGL | 4.5 | 4.2 |
Memory |
||
| Maximum RAM amount | 2 GB | 2048 MB |
| Memory bandwidth | 105.6 GB / s | 192.2 GB / s |
| Memory bus width | 128 Bit | 256-bit GDDR5 |
| Memory clock speed | 6.6 GB/s | 6008 MHz |
| Memory type | GDDR5 | GDDR5 |
| Shared memory | 0 | 0 |
Technologies |
||
| 3D Vision | ||
| Adaptive Vertical Sync | ||
| CUDA | ||
| GameStream | ||
| GameWorks | ||
| GeForce Experience | ||
| GeForce ShadowPlay | ||
| GPU Boost | ||
| SLI | ||
| Surround | ||
| Adaptive VSync | ||
| FXAA | ||
| TXAA | ||

