NVIDIA GeForce RTX 3050 Mobile vs NVIDIA GeForce GTX 1650
Comparative analysis of NVIDIA GeForce RTX 3050 Mobile and NVIDIA GeForce GTX 1650 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA GeForce RTX 3050 Mobile
- Videocard is newer: launch date 6 year(s) 2 month(s) later
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 12 nm
- Around 29% better performance in Geekbench - OpenCL: 50663 vs 39165
- Around 23% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 165.993 vs 134.765
- Around 51% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1980.866 vs 1316.075
- Around 66% better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 14.641 vs 8.799
- Around 43% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 135.641 vs 94.915
- Around 30% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 745.481 vs 573.418
- Around 44% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 15760 vs 10959
- 2.4x better performance in GFXBench 4.0 - Manhattan (Frames): 8923 vs 3715
- 2.4x better performance in GFXBench 4.0 - T-Rex (Frames): 8045 vs 3358
- Around 44% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 15760 vs 10959
- 2.4x better performance in GFXBench 4.0 - Manhattan (Fps): 8923 vs 3715
- 2.4x better performance in GFXBench 4.0 - T-Rex (Fps): 8045 vs 3358
- Around 38% better performance in 3DMark Fire Strike - Graphics Score: 421 vs 305
Specifications (specs) | |
Launch date | 2021 vs 30 April 2019 |
Manufacturing process technology | 8 nm vs 12 nm |
Benchmarks | |
Geekbench - OpenCL | 50663 vs 39165 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 vs 134.765 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 vs 1316.075 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 vs 8.799 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 vs 94.915 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 vs 573.418 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 vs 10959 |
GFXBench 4.0 - Manhattan (Frames) | 8923 vs 3715 |
GFXBench 4.0 - T-Rex (Frames) | 8045 vs 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 vs 10959 |
GFXBench 4.0 - Manhattan (Fps) | 8923 vs 3715 |
GFXBench 4.0 - T-Rex (Fps) | 8045 vs 3358 |
3DMark Fire Strike - Graphics Score | 421 vs 305 |
Reasons to consider the NVIDIA GeForce GTX 1650
- 2.1x more core clock speed: 1485 MHz vs 712 MHz
- Around 58% higher boost clock speed: 1665 MHz vs 1057 MHz
- 5.3x more memory clock speed: 8000 MHz vs 1500 MHz (12 Gbps effective)
- Around 15% better performance in PassMark - G3D Mark: 7881 vs 6831
- Around 40% better performance in PassMark - G2D Mark: 564 vs 403
Specifications (specs) | |
Core clock speed | 1485 MHz vs 712 MHz |
Boost clock speed | 1665 MHz vs 1057 MHz |
Memory clock speed | 8000 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G3D Mark | 7881 vs 6831 |
PassMark - G2D Mark | 564 vs 403 |
Compare benchmarks
GPU 1: NVIDIA GeForce RTX 3050 Mobile
GPU 2: NVIDIA GeForce GTX 1650
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 1650 |
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PassMark - G3D Mark | 6831 | 7881 |
PassMark - G2D Mark | 403 | 564 |
Geekbench - OpenCL | 50663 | 39165 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 165.993 | 134.765 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1980.866 | 1316.075 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 14.641 | 8.799 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 135.641 | 94.915 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 745.481 | 573.418 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 15760 | 10959 |
GFXBench 4.0 - Manhattan (Frames) | 8923 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 8045 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 15760 | 10959 |
GFXBench 4.0 - Manhattan (Fps) | 8923 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 8045 | 3358 |
3DMark Fire Strike - Graphics Score | 421 | 305 |
Compare specifications (specs)
NVIDIA GeForce RTX 3050 Mobile | NVIDIA GeForce GTX 1650 | |
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Essentials |
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Architecture | Ampere | Turing |
Code name | GA107 | TU107 |
Launch date | 2021 | 30 April 2019 |
Place in performance rating | 248 | 376 |
Type | Laptop | Desktop |
Launch price (MSRP) | $179 | |
Technical info |
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Boost clock speed | 1057 MHz | 1665 MHz |
Core clock speed | 712 MHz | 1485 MHz |
Manufacturing process technology | 8 nm | 12 nm |
Peak Double Precision (FP64) Performance | 67.65 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 4.329 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 4.329 TFLOPS | |
Pipelines | 2048 | |
Pixel fill rate | 42.28 GPixel/s | |
Texture fill rate | 67.65 GTexel/s | |
Thermal Design Power (TDP) | 75 Watt | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
DisplayPort count | 1 | |
DisplayPort support | ||
HDMI | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Width | IGP | |
API support |
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DirectX | 12.2 | 12.0 |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | |
Memory bandwidth | 192 GB/s | |
Memory bus width | 128 Bit | |
Memory clock speed | 1500 MHz (12 Gbps effective) | 8000 MHz |
Memory type | GDDR6 |