NVIDIA Quadro P3200 Mobile vs NVIDIA Quadro P2000 Mobile
Comparative analysis of NVIDIA Quadro P3200 Mobile and NVIDIA Quadro P2000 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro P3200 Mobile
- Videocard is newer: launch date 1 year(s) 0 month(s) later
- Around 2% higher texture fill rate: 96.8 GTexel / s vs 94.72 GTexel / s
- Around 25% higher pipelines: 1280 vs 1024
- Around 2% better floating-point performance: 3,098 gflops vs 3,031 gflops
- Around 20% higher maximum memory size: 6 GB vs 5 GB
- Around 17% higher memory clock speed: 7012 MHz vs 6008 MHz
- Around 54% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12948 vs 8429
- 2x better performance in GFXBench 4.0 - Manhattan (Frames): 3718 vs 1825
- 2x better performance in GFXBench 4.0 - T-Rex (Frames): 3358 vs 1680
- Around 54% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12948 vs 8429
- 2x better performance in GFXBench 4.0 - Manhattan (Fps): 3718 vs 1825
- 2x better performance in GFXBench 4.0 - T-Rex (Fps): 3358 vs 1680
Specifications (specs) | |
Launch date | 21 February 2018 vs 6 February 2017 |
Texture fill rate | 96.8 GTexel / s vs 94.72 GTexel / s |
Pipelines | 1280 vs 1024 |
Floating-point performance | 3,098 gflops vs 3,031 gflops |
Maximum memory size | 6 GB vs 5 GB |
Memory clock speed | 7012 MHz vs 6008 MHz |
Benchmarks | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12948 vs 8429 |
GFXBench 4.0 - Manhattan (Frames) | 3718 vs 1825 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 1680 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12948 vs 8429 |
GFXBench 4.0 - Manhattan (Fps) | 3718 vs 1825 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 1680 |
Reasons to consider the NVIDIA Quadro P2000 Mobile
- Around 17% higher core clock speed: 1557 MHz vs 1328 MHz
- Around 9% higher boost clock speed: 1607 MHz vs 1476 MHz
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 16 nm
Core clock speed | 1557 MHz vs 1328 MHz |
Boost clock speed | 1607 MHz vs 1476 MHz |
Manufacturing process technology | 14 nm vs 16 nm |
Compare benchmarks
GPU 1: NVIDIA Quadro P3200 Mobile
GPU 2: NVIDIA Quadro P2000 Mobile
GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro P3200 Mobile | NVIDIA Quadro P2000 Mobile |
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PassMark - G3D Mark | 8734 | |
PassMark - G2D Mark | 454 | |
Geekbench - OpenCL | 34303 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12948 | 8429 |
GFXBench 4.0 - Manhattan (Frames) | 3718 | 1825 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 1680 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12948 | 8429 |
GFXBench 4.0 - Manhattan (Fps) | 3718 | 1825 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 1680 |
3DMark Fire Strike - Graphics Score | 0 | 0 |
Compare specifications (specs)
NVIDIA Quadro P3200 Mobile | NVIDIA Quadro P2000 Mobile | |
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Essentials |
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Architecture | Pascal | Pascal |
Code name | GP104 | GP107 |
Launch date | 21 February 2018 | 6 February 2017 |
Place in performance rating | 335 | 672 |
Type | Workstation | Workstation |
Technical info |
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Boost clock speed | 1476 MHz | 1607 MHz |
Core clock speed | 1328 MHz | 1557 MHz |
Floating-point performance | 3,098 gflops | 3,031 gflops |
Manufacturing process technology | 16 nm | 14 nm |
Pipelines | 1280 | 1024 |
Texture fill rate | 96.8 GTexel / s | 94.72 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 75 Watt |
Transistor count | 7,200 million | 3,300 million |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | MXM-B (3.0) | PCIe 3.0 x16 |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_1) |
OpenGL | 4.6 | 4.6 |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 5 GB |
Memory bandwidth | 168.3 GB / s | 140.2 GB / s |
Memory bus width | 192 Bit | 160 Bit |
Memory clock speed | 7012 MHz | 6008 MHz |
Memory type | GDDR5 | GDDR5 |