NVIDIA Quadro RTX 3000 vs NVIDIA GeForce GTX 980 Ti
Comparative analysis of NVIDIA Quadro RTX 3000 and NVIDIA GeForce GTX 980 Ti videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro RTX 3000
- Videocard is newer: launch date 3 year(s) 11 month(s) later
- Around 28% higher boost clock speed: 1380 MHz vs 1075 MHz
- 1129x more texture fill rate: 198.7 GTexel/s vs 176 billion / sec
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- 3.1x lower typical power consumption: 80 Watt vs 250 Watt
- 2000x more memory clock speed: 14000 MHz vs 7.0 GB/s
- Around 48% better performance in Geekbench - OpenCL: 63532 vs 42988
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 14496 vs 10471
- Around 38% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 14496 vs 10471
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3719 vs 3695
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3719 vs 3695
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3361 vs 3338
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3361 vs 3338
Specifications (specs) | |
Launch date | 27 May 2019 vs 2 June 2015 |
Boost clock speed | 1380 MHz vs 1075 MHz |
Texture fill rate | 198.7 GTexel/s vs 176 billion / sec |
Manufacturing process technology | 12 nm vs 28 nm |
Thermal Design Power (TDP) | 80 Watt vs 250 Watt |
Memory clock speed | 14000 MHz vs 7.0 GB/s |
Benchmarks | |
Geekbench - OpenCL | 63532 vs 42988 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 vs 10471 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 vs 10471 |
GFXBench 4.0 - Manhattan (Frames) | 3719 vs 3695 |
GFXBench 4.0 - Manhattan (Fps) | 3719 vs 3695 |
GFXBench 4.0 - T-Rex (Frames) | 3361 vs 3338 |
GFXBench 4.0 - T-Rex (Fps) | 3361 vs 3338 |
Reasons to consider the NVIDIA GeForce GTX 980 Ti
- Around 6% higher core clock speed: 1000 MHz vs 945 MHz
- Around 22% higher pipelines: 2816 vs 2304
- Around 71% better performance in PassMark - G2D Mark: 852 vs 498
- Around 25% better performance in PassMark - G3D Mark: 13758 vs 10967
Specifications (specs) | |
Core clock speed | 1000 MHz vs 945 MHz |
Pipelines | 2816 vs 2304 |
Benchmarks | |
PassMark - G2D Mark | 852 vs 498 |
PassMark - G3D Mark | 13758 vs 10967 |
Compare benchmarks
GPU 1: NVIDIA Quadro RTX 3000
GPU 2: NVIDIA GeForce GTX 980 Ti
PassMark - G2D Mark |
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PassMark - G3D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro RTX 3000 | NVIDIA GeForce GTX 980 Ti |
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PassMark - G2D Mark | 498 | 852 |
PassMark - G3D Mark | 10967 | 13758 |
Geekbench - OpenCL | 63532 | 42988 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 14496 | 10471 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 14496 | 10471 |
GFXBench 4.0 - Manhattan (Frames) | 3719 | 3695 |
GFXBench 4.0 - Manhattan (Fps) | 3719 | 3695 |
GFXBench 4.0 - T-Rex (Frames) | 3361 | 3338 |
GFXBench 4.0 - T-Rex (Fps) | 3361 | 3338 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 145.843 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1722.98 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 11.661 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 37.16 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 788.464 | |
3DMark Fire Strike - Graphics Score | 1321 |
Compare specifications (specs)
NVIDIA Quadro RTX 3000 | NVIDIA GeForce GTX 980 Ti | |
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Essentials |
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Architecture | Turing | Maxwell 2.0 |
Code name | N19E-Q1 | GM200 |
Launch date | 27 May 2019 | 2 June 2015 |
Place in performance rating | 249 | 310 |
Type | Mobile workstation | Desktop |
Launch price (MSRP) | $649 | |
Price now | $679.99 | |
Value for money (0-100) | 23.43 | |
Technical info |
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Boost clock speed | 1380 MHz | 1075 MHz |
Core clock speed | 945 MHz | 1000 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 198.7 GFLOPS | |
Peak Half Precision (FP16) Performance | 12.72 TFLOPS | |
Peak Single Precision (FP32) Performance | 6.359 TFLOPS | |
Pipelines | 2304 | 2816 |
Pixel fill rate | 88.32 GPixel/s | |
Texture fill rate | 198.7 GTexel/s | 176 billion / sec |
Thermal Design Power (TDP) | 80 Watt | 250 Watt |
Transistor count | 10800 million | 8,000 million |
CUDA cores | 2816 | |
Floating-point performance | 6,060 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
G-SYNC support | ||
Audio input for HDMI | Internal | |
HDCP | ||
Maximum VGA resolution | 2048x1536 | |
Multi monitor support | ||
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Laptop size | Large | |
Supplementary power connectors | None | 6-pin + 8-pin |
Bus support | PCI Express 3.0 | |
Height | 4.376" (11.1 cm) | |
Length | 10.5" (26.7 cm) | |
Recommended system power (PSU) | 600 Watt | |
SLI options | 4x | |
API support |
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DirectX | 12.1 | 12.0 (12_1) |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 6 GB |
Memory bandwidth | 448 GB/s | 336.5 GB / s |
Memory bus width | 192 Bit | 384 Bit |
Memory clock speed | 14000 MHz | 7.0 GB/s |
Memory type | GDDR6 | GDDR5 |
Shared memory | 0 | |
Technologies |
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Multi Monitor | ||
VR Ready | ||
3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround |