NVIDIA Quadro T2000 Mobile vs NVIDIA Quadro M2000M
Comparative analysis of NVIDIA Quadro T2000 Mobile and NVIDIA Quadro M2000M videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Differences
Reasons to consider the NVIDIA Quadro T2000 Mobile
- Videocard is newer: launch date 3 year(s) 5 month(s) later
- Around 53% higher core clock speed: 1575 MHz vs 1029 MHz
- Around 63% higher boost clock speed: 1785 MHz vs 1098 MHz
- 2600.2x more texture fill rate: 114.2 GTexel/s vs 43.92 GTexel / s
- Around 60% higher pipelines: 1024 vs 640
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 28 nm
- Around 60% higher memory clock speed: 8000 MHz vs 5012 MHz
- 2.1x better performance in PassMark - G3D Mark: 7235 vs 3446
- Around 28% better performance in PassMark - G2D Mark: 430 vs 336
- 4.8x better performance in Geekbench - OpenCL: 38863 vs 8148
- Around 89% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 9313 vs 4920
- Around 89% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 9313 vs 4920
Specifications (specs) | |
Launch date | 27 May 2019 vs 3 December 2015 |
Core clock speed | 1575 MHz vs 1029 MHz |
Boost clock speed | 1785 MHz vs 1098 MHz |
Texture fill rate | 114.2 GTexel/s vs 43.92 GTexel / s |
Pipelines | 1024 vs 640 |
Manufacturing process technology | 12 nm vs 28 nm |
Memory clock speed | 8000 MHz vs 5012 MHz |
Benchmarks | |
PassMark - G3D Mark | 7235 vs 3446 |
PassMark - G2D Mark | 430 vs 336 |
Geekbench - OpenCL | 38863 vs 8148 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9313 vs 4920 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9313 vs 4920 |
Reasons to consider the NVIDIA Quadro M2000M
- Around 9% lower typical power consumption: 55 Watt vs 60 Watt
Specifications (specs) | |
Thermal Design Power (TDP) | 55 Watt vs 60 Watt |
Benchmarks | |
GFXBench 4.0 - Manhattan (Frames) | 3715 vs 3698 |
GFXBench 4.0 - T-Rex (Frames) | 3355 vs 3353 |
GFXBench 4.0 - Manhattan (Fps) | 3715 vs 3698 |
GFXBench 4.0 - T-Rex (Fps) | 3355 vs 3353 |
Compare benchmarks
GPU 1: NVIDIA Quadro T2000 Mobile
GPU 2: NVIDIA Quadro M2000M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro T2000 Mobile | NVIDIA Quadro M2000M |
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PassMark - G3D Mark | 7235 | 3446 |
PassMark - G2D Mark | 430 | 336 |
Geekbench - OpenCL | 38863 | 8148 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 9313 | 4920 |
GFXBench 4.0 - Manhattan (Frames) | 3698 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 3353 | 3355 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 9313 | 4920 |
GFXBench 4.0 - Manhattan (Fps) | 3698 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 3353 | 3355 |
3DMark Fire Strike - Graphics Score | 3319 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 47.281 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 782.113 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 3.5 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 51.048 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 172.896 |
Compare specifications (specs)
NVIDIA Quadro T2000 Mobile | NVIDIA Quadro M2000M | |
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Essentials |
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Architecture | Turing | Maxwell |
Code name | TU117 | GM107 |
Launch date | 27 May 2019 | 3 December 2015 |
Place in performance rating | 362 | 700 |
Type | Mobile workstation | Mobile workstation |
Technical info |
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Boost clock speed | 1785 MHz | 1098 MHz |
Core clock speed | 1575 MHz | 1029 MHz |
Manufacturing process technology | 12 nm | 28 nm |
Peak Double Precision (FP64) Performance | 114.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 7.311 TFLOPS | |
Peak Single Precision (FP32) Performance | 3.656 TFLOPS | |
Pipelines | 1024 | 640 |
Pixel fill rate | 57.12 GPixel/s | |
Texture fill rate | 114.2 GTexel/s | 43.92 GTexel / s |
Thermal Design Power (TDP) | 60 Watt | 55 Watt |
Transistor count | 4700 million | 1,870 million |
Floating-point performance | 1,405 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Display Port | 1.2 | |
Compatibility, dimensions and requirements |
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Interface | PCIe 3.0 x16 | MXM-A (3.0) |
Laptop size | large | |
Supplementary power connectors | None | |
API support |
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DirectX | 12.1 | 12 |
OpenCL | 1.2 | |
OpenGL | 4.6 | 4.5 |
Shader Model | 6.4 | 5.0 |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 4 GB |
Memory bandwidth | 128.0 GB/s | 80 GB / s |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 5012 MHz |
Memory type | GDDR5 | GDDR5 |
Shared memory | 0 | |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |