NVIDIA RTX A2000 Mobile vs NVIDIA Quadro P2000
Comparative analysis of NVIDIA RTX A2000 Mobile and NVIDIA Quadro P2000 videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA RTX A2000 Mobile
- Around 23% higher boost clock speed: 1815 MHz vs 1480 MHz
- 1532.9x more texture fill rate: 145.2 GTexel/s vs 94.72 GTexel / s
- 3.3x more pipelines: 2560 vs 768
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 8 nm vs 16 nm
- Around 40% better performance in PassMark - G3D Mark: 9765 vs 6957
- 2.5x better performance in Geekbench - OpenCL: 56688 vs 22896
- Around 79% better performance in CompuBench 1.5 Desktop - Face Detection (mPixels/s): 202.984 vs 113.416
- Around 51% better performance in CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 2138.158 vs 1414.794
- 2.4x better performance in CompuBench 1.5 Desktop - T-Rex (Frames/s): 16.498 vs 6.736
- Around 86% better performance in CompuBench 1.5 Desktop - Video Composition (Frames/s): 151.433 vs 81.206
- Around 75% better performance in CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 729.947 vs 417.823
- Around 24% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12750 vs 10251
- Around 1% better performance in GFXBench 4.0 - Manhattan (Frames): 3708 vs 3681
- Around 1% better performance in GFXBench 4.0 - T-Rex (Frames): 3355 vs 3316
- Around 24% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12750 vs 10251
- Around 1% better performance in GFXBench 4.0 - Manhattan (Fps): 3708 vs 3681
- Around 1% better performance in GFXBench 4.0 - T-Rex (Fps): 3355 vs 3316
Specifications (specs) | |
Boost clock speed | 1815 MHz vs 1480 MHz |
Texture fill rate | 145.2 GTexel/s vs 94.72 GTexel / s |
Pipelines | 2560 vs 768 |
Manufacturing process technology | 8 nm vs 16 nm |
Benchmarks | |
PassMark - G3D Mark | 9765 vs 6957 |
Geekbench - OpenCL | 56688 vs 22896 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 vs 113.416 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 vs 1414.794 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 vs 6.736 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 vs 81.206 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 729.947 vs 417.823 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 vs 10251 |
GFXBench 4.0 - Manhattan (Frames) | 3708 vs 3681 |
GFXBench 4.0 - T-Rex (Frames) | 3355 vs 3316 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 vs 10251 |
GFXBench 4.0 - Manhattan (Fps) | 3708 vs 3681 |
GFXBench 4.0 - T-Rex (Fps) | 3355 vs 3316 |
Reasons to consider the NVIDIA Quadro P2000
- Around 46% higher core clock speed: 1076 MHz vs 735 MHz
- Around 27% lower typical power consumption: 75 Watt vs 95 Watt
- Around 25% higher maximum memory size: 5 GB vs 4 GB
- 4.7x more memory clock speed: 7008 MHz vs 1500 MHz (12 Gbps effective)
- Around 28% better performance in PassMark - G2D Mark: 630 vs 493
Specifications (specs) | |
Core clock speed | 1076 MHz vs 735 MHz |
Thermal Design Power (TDP) | 75 Watt vs 95 Watt |
Maximum memory size | 5 GB vs 4 GB |
Memory clock speed | 7008 MHz vs 1500 MHz (12 Gbps effective) |
Benchmarks | |
PassMark - G2D Mark | 630 vs 493 |
Compare benchmarks
GPU 1: NVIDIA RTX A2000 Mobile
GPU 2: NVIDIA Quadro P2000
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA RTX A2000 Mobile | NVIDIA Quadro P2000 |
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PassMark - G3D Mark | 9765 | 6957 |
PassMark - G2D Mark | 493 | 630 |
Geekbench - OpenCL | 56688 | 22896 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 202.984 | 113.416 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 2138.158 | 1414.794 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 16.498 | 6.736 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 151.433 | 81.206 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 729.947 | 417.823 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12750 | 10251 |
GFXBench 4.0 - Manhattan (Frames) | 3708 | 3681 |
GFXBench 4.0 - T-Rex (Frames) | 3355 | 3316 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12750 | 10251 |
GFXBench 4.0 - Manhattan (Fps) | 3708 | 3681 |
GFXBench 4.0 - T-Rex (Fps) | 3355 | 3316 |
3DMark Fire Strike - Graphics Score | 2958 |
Compare specifications (specs)
NVIDIA RTX A2000 Mobile | NVIDIA Quadro P2000 | |
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Essentials |
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Architecture | Ampere | Pascal |
Code name | GA106 | GP106 |
Place in performance rating | 272 | 387 |
Launch date | 6 February 2017 | |
Launch price (MSRP) | $585 | |
Price now | $429.99 | |
Type | Workstation | |
Value for money (0-100) | 19.44 | |
Technical info |
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Boost clock speed | 1815 MHz | 1480 MHz |
Core clock speed | 735 MHz | 1076 MHz |
Manufacturing process technology | 8 nm | 16 nm |
Peak Double Precision (FP64) Performance | 145.2 GFLOPS (1:64) | |
Peak Half Precision (FP16) Performance | 9.293 TFLOPS (1:1) | |
Peak Single Precision (FP32) Performance | 9.293 TFLOPS | |
Pipelines | 2560 | 768 |
Pixel fill rate | 87.12 GPixel/s | |
Texture fill rate | 145.2 GTexel/s | 94.72 GTexel / s |
Thermal Design Power (TDP) | 95 Watt | 75 Watt |
Transistor count | 13250 million | 4,400 million |
Floating-point performance | 3,031 gflops | |
Video outputs and ports |
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Display Connectors | No outputs | 4x DisplayPort |
Compatibility, dimensions and requirements |
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Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Length | 201 mm | |
API support |
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DirectX | 12.2 | 12.0 (12_1) |
OpenCL | 3.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.6 | |
Vulkan | ||
Memory |
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Maximum RAM amount | 4 GB | 5 GB |
Memory bandwidth | 192 GB/s | 140.2 GB / s |
Memory bus width | 128 bit | 128 Bit |
Memory clock speed | 1500 MHz (12 Gbps effective) | 7008 MHz |
Memory type | GDDR6 | GDDR5 |