AMD Radeon Pro Vega 48 versus NVIDIA GeForce GTX 1650
Comparaison des cartes vidéo AMD Radeon Pro Vega 48 and NVIDIA GeForce GTX 1650 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Video Composition (Frames/s), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le AMD Radeon Pro Vega 48
- Environ 43% meilleur performance en PassMark - G3D Mark: 11300 versus 7878
- Environ 36% meilleur performance en PassMark - G2D Mark: 784 versus 576
- Environ 36% meilleur performance en Geekbench - OpenCL: 53429 versus 39405
- 2.4x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 3063.269 versus 1294.279
- Environ 45% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 12.678 versus 8.756
- Environ 55% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 883.876 versus 569.916
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 11925 versus 10959
- Environ 6% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 3947 versus 3715
- 3.1x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 10411 versus 3358
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 11925 versus 10959
- Environ 6% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 3947 versus 3715
- 3.1x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 10411 versus 3358
Référence | |
PassMark - G3D Mark | 11300 versus 7878 |
PassMark - G2D Mark | 784 versus 576 |
Geekbench - OpenCL | 53429 versus 39405 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 135.416 versus 134.955 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3063.269 versus 1294.279 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 12.678 versus 8.756 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 883.876 versus 569.916 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11925 versus 10959 |
GFXBench 4.0 - Manhattan (Frames) | 3947 versus 3715 |
GFXBench 4.0 - T-Rex (Frames) | 10411 versus 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11925 versus 10959 |
GFXBench 4.0 - Manhattan (Fps) | 3947 versus 3715 |
GFXBench 4.0 - T-Rex (Fps) | 10411 versus 3358 |
Raisons pour considerer le NVIDIA GeForce GTX 1650
- La carte vidéo est plus nouvelle: date de sortie 1 mois plus tard
- Environ 24% plus haut vitesse du noyau: 1485 MHz versus 1200 MHz
- Environ 28% plus de la vitesse augmenté: 1665 MHz versus 1300 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 12 nm versus 14 nm
- 10.2x plus de vitesse de mémoire: 8000 MHz versus 786 MHz (1572 MHz effective)
Date de sortie | 30 April 2019 versus 19 March 2019 |
Vitesse du noyau | 1485 MHz versus 1200 MHz |
Vitesse augmenté | 1665 MHz versus 1300 MHz |
Processus de fabrication | 12 nm versus 14 nm |
Vitesse de mémoire | 8000 MHz versus 786 MHz (1572 MHz effective) |
Comparer les références
GPU 1: AMD Radeon Pro Vega 48
GPU 2: NVIDIA GeForce GTX 1650
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | AMD Radeon Pro Vega 48 | NVIDIA GeForce GTX 1650 |
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PassMark - G3D Mark | 11300 | 7878 |
PassMark - G2D Mark | 784 | 576 |
Geekbench - OpenCL | 53429 | 39405 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 135.416 | 134.955 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 3063.269 | 1294.279 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 12.678 | 8.756 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 883.876 | 569.916 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11925 | 10959 |
GFXBench 4.0 - Manhattan (Frames) | 3947 | 3715 |
GFXBench 4.0 - T-Rex (Frames) | 10411 | 3358 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11925 | 10959 |
GFXBench 4.0 - Manhattan (Fps) | 3947 | 3715 |
GFXBench 4.0 - T-Rex (Fps) | 10411 | 3358 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 91.78 | |
3DMark Fire Strike - Graphics Score | 3597 |
Comparer les caractéristiques
AMD Radeon Pro Vega 48 | NVIDIA GeForce GTX 1650 | |
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Essentiel |
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Architecture | Vega 10 PRO | Turing |
Nom de code | Greenland | TU107 |
Génération GCN | GCN 5.0 | |
Date de sortie | 19 March 2019 | 30 April 2019 |
Position dans l’évaluation de la performance | 228 | 359 |
Genre | Desktop | Desktop |
Prix de sortie (MSRP) | $179 | |
Infos techniques |
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Vitesse augmenté | 1300 MHz | 1665 MHz |
Vitesse du noyau | 1200 MHz | 1485 MHz |
Processus de fabrication | 14 nm | 12 nm |
Peak Double Precision (FP64) Performance | 499.2 GFLOPS | |
Peak Half Precision (FP16) Performance | 15.97 TFLOPS | |
Peak Single Precision (FP32) Performance | 7.987 TFLOPS | |
Pipelines | 3072 | |
Pixel fill rate | 83.20 GPixel/s | |
Taux de remplissage de la texture | 249.6 GTexel/s | |
Thermal Design Power (TDP) | 12500 million | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | 1x DVI, 1x HDMI, 1x DisplayPort |
Compte DisplayPort | 1 | |
Soutien de DisplayPort | ||
HDMI | ||
Compatibilité, dimensions et exigences |
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Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Connecteurs d’énergie supplementaires | None | |
Soutien API |
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DirectX | 12.1 | 12.0 |
OpenCL | 2.0 | |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.3 | |
Vulkan | ||
Mémoire |
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Mémoire de la bande passante haute (HBM) | ||
RAM maximale | 8 GB | |
Bande passante de la mémoire | 402.4 GB/s | |
Largeur du bus mémoire | 2048 bit | |
Vitesse de mémoire | 786 MHz (1572 MHz effective) | 8000 MHz |
Genre de mémoire | HBM2 | |
Technologies |
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Unified Video Decoder (UVD) | ||
Video Code Engine (VCE) |