NVIDIA Quadro K610M versus NVIDIA Quadro 4000M
Comparaison des cartes vidéo NVIDIA Quadro K610M and NVIDIA Quadro 4000M pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Video Composition (Frames/s).
Différences
Raisons pour considerer le NVIDIA Quadro K610M
- La carte vidéo est plus nouvelle: date de sortie 2 ans 5 mois plus tard
- 2.1x plus de vitesse du noyau: 980 MHz versus 475 MHz
- Un nouveau processus de fabrication soutient une carte vidéo plus forte, mais moins chaude: 28 nm versus 40 nm
- 3.3x consummation d’énergie moyen plus bas: 30 Watt versus 100 Watt
- Environ 4% plus haut de vitesse de mémoire: 2600 MHz versus 2500 MHz
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Frames): 2253 versus 865
- 2.5x meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3195 versus 1254
- 2.6x meilleur performance en GFXBench 4.0 - Manhattan (Fps): 2253 versus 865
- 2.5x meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3195 versus 1254
Caractéristiques | |
Date de sortie | 23 July 2013 versus 22 February 2011 |
Vitesse du noyau | 980 MHz versus 475 MHz |
Processus de fabrication | 28 nm versus 40 nm |
Thermal Design Power (TDP) | 30 Watt versus 100 Watt |
Vitesse de mémoire | 2600 MHz versus 2500 MHz |
Référence | |
GFXBench 4.0 - Manhattan (Frames) | 2253 versus 865 |
GFXBench 4.0 - T-Rex (Frames) | 3195 versus 1254 |
GFXBench 4.0 - Manhattan (Fps) | 2253 versus 865 |
GFXBench 4.0 - T-Rex (Fps) | 3195 versus 1254 |
Raisons pour considerer le NVIDIA Quadro 4000M
- Environ 70% taux plus haut de remplissage de la texture: 26.6 GTexel / s versus 15.68 GTexel / s
- Environ 75% de pipelines plus haut: 336 versus 192
- Environ 70% de meilleur performance á point flottant: 638.4 gflops versus 376.3 gflops
- 2x plus de taille maximale de mémoire : 2 GB versus 1 GB
- Environ 79% meilleur performance en PassMark - G3D Mark: 1278 versus 715
- Environ 23% meilleur performance en PassMark - G2D Mark: 269 versus 218
- 2.6x meilleur performance en Geekbench - OpenCL: 5212 versus 1997
- 4.1x meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 738.724 versus 182.093
- 3.9x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 81.823 versus 20.881
- Environ 26% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 1413 versus 1123
- Environ 26% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 1413 versus 1123
Caractéristiques | |
Taux de remplissage de la texture | 26.6 GTexel / s versus 15.68 GTexel / s |
Pipelines | 336 versus 192 |
Performance á point flottant | 638.4 gflops versus 376.3 gflops |
Taille de mémore maximale | 2 GB versus 1 GB |
Référence | |
PassMark - G3D Mark | 1278 versus 715 |
PassMark - G2D Mark | 269 versus 218 |
Geekbench - OpenCL | 5212 versus 1997 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 738.724 versus 182.093 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 81.823 versus 20.881 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1413 versus 1123 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1413 versus 1123 |
Comparer les références
GPU 1: NVIDIA Quadro K610M
GPU 2: NVIDIA Quadro 4000M
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA Quadro K610M | NVIDIA Quadro 4000M |
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PassMark - G3D Mark | 715 | 1278 |
PassMark - G2D Mark | 218 | 269 |
Geekbench - OpenCL | 1997 | 5212 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 182.093 | 738.724 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0 | 2.068 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 20.881 | 81.823 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1123 | 1413 |
GFXBench 4.0 - Manhattan (Frames) | 2253 | 865 |
GFXBench 4.0 - T-Rex (Frames) | 3195 | 1254 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1123 | 1413 |
GFXBench 4.0 - Manhattan (Fps) | 2253 | 865 |
GFXBench 4.0 - T-Rex (Fps) | 3195 | 1254 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 21.42 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 33.126 |
Comparer les caractéristiques
NVIDIA Quadro K610M | NVIDIA Quadro 4000M | |
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Essentiel |
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Architecture | Kepler 2.0 | Fermi |
Nom de code | GK208 | GF104 |
Date de sortie | 23 July 2013 | 22 February 2011 |
Prix de sortie (MSRP) | $229.99 | $449 |
Position dans l’évaluation de la performance | 1296 | 1299 |
Prix maintenant | $75 | $111.99 |
Genre | Mobile workstation | Mobile workstation |
Valeur pour le prix (0-100) | 11.43 | 19.30 |
Infos techniques |
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Vitesse du noyau | 980 MHz | 475 MHz |
Performance á point flottant | 376.3 gflops | 638.4 gflops |
Processus de fabrication | 28 nm | 40 nm |
Pipelines | 192 | 336 |
Taux de remplissage de la texture | 15.68 GTexel / s | 26.6 GTexel / s |
Thermal Design Power (TDP) | 30 Watt | 100 Watt |
Compte de transistor | 1270 Million | 1,950 million |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Display Port | 1.2 | |
Compatibilité, dimensions et exigences |
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Interface | MXM-A (3.0) | MXM-B (3.0) |
Taille du laptop | medium sized | large |
Soutien API |
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DirectX | 12 | 12.0 (11_0) |
OpenGL | 4.5 | 4.6 |
Shader Model | 5 | |
Vulkan | ||
Mémoire |
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RAM maximale | 1 GB | 2 GB |
Bande passante de la mémoire | 20.8 GB / s | 80.0 GB / s |
Largeur du bus mémoire | 64 Bit | 256 Bit |
Vitesse de mémoire | 2600 MHz | 2500 MHz |
Genre de mémoire | GDDR5 | GDDR5 |
Mémoire partagé | 0 | 0 |
Technologies |
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3D Vision Pro | ||
Mosaic | ||
nView Display Management | ||
Optimus |