NVIDIA Quadro RTX 3000 vs NVIDIA Quadro P3200 Mobile

Comparative analysis of NVIDIA Quadro RTX 3000 and NVIDIA Quadro P3200 Mobile videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory, Technologies. Benchmark videocards performance analysis: PassMark - G2D Mark, PassMark - G3D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.

 

Differences

Reasons to consider the NVIDIA Quadro RTX 3000

  • Videocard is newer: launch date 1 year(s) 3 month(s) later
  • 2052.7x more texture fill rate: 198.7 GTexel/s vs 96.8 GTexel / s
  • Around 80% higher pipelines: 2304 vs 1280
  • A newer manufacturing process allows for a more powerful, yet cooler running videocard: 12 nm vs 16 nm
  • 2x more memory clock speed: 14000 MHz vs 7012 MHz
  • Around 10% better performance in PassMark - G2D Mark: 498 vs 454
  • Around 26% better performance in PassMark - G3D Mark: 10967 vs 8734
  • Around 85% better performance in Geekbench - OpenCL: 63532 vs 34303
  • Around 12% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 14496 vs 12948
  • Around 12% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 14496 vs 12948
Specifications (specs)
Launch date 27 May 2019 vs 21 February 2018
Texture fill rate 198.7 GTexel/s vs 96.8 GTexel / s
Pipelines 2304 vs 1280
Manufacturing process technology 12 nm vs 16 nm
Memory clock speed 14000 MHz vs 7012 MHz
Benchmarks
PassMark - G2D Mark 498 vs 454
PassMark - G3D Mark 10967 vs 8734
Geekbench - OpenCL 63532 vs 34303
GFXBench 4.0 - Car Chase Offscreen (Frames) 14496 vs 12948
GFXBench 4.0 - Car Chase Offscreen (Fps) 14496 vs 12948
GFXBench 4.0 - Manhattan (Frames) 3719 vs 3718
GFXBench 4.0 - Manhattan (Fps) 3719 vs 3718
GFXBench 4.0 - T-Rex (Frames) 3361 vs 3358
GFXBench 4.0 - T-Rex (Fps) 3361 vs 3358

Reasons to consider the NVIDIA Quadro P3200 Mobile

  • Around 41% higher core clock speed: 1328 MHz vs 945 MHz
  • Around 7% higher boost clock speed: 1476 MHz vs 1380 MHz
  • Around 7% lower typical power consumption: 75 Watt vs 80 Watt
Core clock speed 1328 MHz vs 945 MHz
Boost clock speed 1476 MHz vs 1380 MHz
Thermal Design Power (TDP) 75 Watt vs 80 Watt

Compare benchmarks

GPU 1: NVIDIA Quadro RTX 3000
GPU 2: NVIDIA Quadro P3200 Mobile

PassMark - G2D Mark
GPU 1
GPU 2
498
454
PassMark - G3D Mark
GPU 1
GPU 2
10967
8734
Geekbench - OpenCL
GPU 1
GPU 2
63532
34303
GFXBench 4.0 - Car Chase Offscreen (Frames)
GPU 1
GPU 2
14496
12948
GFXBench 4.0 - Car Chase Offscreen (Fps)
GPU 1
GPU 2
14496
12948
GFXBench 4.0 - Manhattan (Frames)
GPU 1
GPU 2
3719
3718
GFXBench 4.0 - Manhattan (Fps)
GPU 1
GPU 2
3719
3718
GFXBench 4.0 - T-Rex (Frames)
GPU 1
GPU 2
3361
3358
GFXBench 4.0 - T-Rex (Fps)
GPU 1
GPU 2
3361
3358
Name NVIDIA Quadro RTX 3000 NVIDIA Quadro P3200 Mobile
PassMark - G2D Mark 498 454
PassMark - G3D Mark 10967 8734
Geekbench - OpenCL 63532 34303
GFXBench 4.0 - Car Chase Offscreen (Frames) 14496 12948
GFXBench 4.0 - Car Chase Offscreen (Fps) 14496 12948
GFXBench 4.0 - Manhattan (Frames) 3719 3718
GFXBench 4.0 - Manhattan (Fps) 3719 3718
GFXBench 4.0 - T-Rex (Frames) 3361 3358
GFXBench 4.0 - T-Rex (Fps) 3361 3358
3DMark Fire Strike - Graphics Score 0

Compare specifications (specs)

NVIDIA Quadro RTX 3000 NVIDIA Quadro P3200 Mobile

Essentials

Architecture Turing Pascal
Code name N19E-Q1 GP104
Launch date 27 May 2019 21 February 2018
Place in performance rating 249 335
Type Mobile workstation Workstation

Technical info

Boost clock speed 1380 MHz 1476 MHz
Core clock speed 945 MHz 1328 MHz
Manufacturing process technology 12 nm 16 nm
Peak Double Precision (FP64) Performance 198.7 GFLOPS
Peak Half Precision (FP16) Performance 12.72 TFLOPS
Peak Single Precision (FP32) Performance 6.359 TFLOPS
Pipelines 2304 1280
Pixel fill rate 88.32 GPixel/s
Texture fill rate 198.7 GTexel/s 96.8 GTexel / s
Thermal Design Power (TDP) 80 Watt 75 Watt
Transistor count 10800 million 7,200 million
Floating-point performance 3,098 gflops

Video outputs and ports

Display Connectors No outputs No outputs
G-SYNC support

Compatibility, dimensions and requirements

Interface PCIe 3.0 x16 MXM-B (3.0)
Laptop size Large
Supplementary power connectors None

API support

DirectX 12.1 12.0 (12_1)
OpenCL 1.2
OpenGL 4.6 4.6
Shader Model 6.4
Vulkan

Memory

Maximum RAM amount 6 GB 6 GB
Memory bandwidth 448 GB/s 168.3 GB / s
Memory bus width 192 Bit 192 Bit
Memory clock speed 14000 MHz 7012 MHz
Memory type GDDR6 GDDR5

Technologies

Multi Monitor
VR Ready