NVIDIA GeForce 810M versus AMD Radeon R5 M230
Comparaison des cartes vidéo NVIDIA GeForce 810M and AMD Radeon R5 M230 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s).
Différences
Raisons pour considerer le NVIDIA GeForce 810M
- La carte vidéo est plus nouvelle: date de sortie 2 mois plus tard
- Environ 80% plus haut de vitesse de mémoire: 1800 MHz versus 1000 MHz
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 1076 versus 985
- Environ 26% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3035 versus 2401
- Environ 9% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 1076 versus 985
- Environ 26% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3035 versus 2401
Caractéristiques | |
Date de sortie | 24 March 2014 versus 7 January 2014 |
Vitesse de mémoire | 1800 MHz versus 1000 MHz |
Référence | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1076 versus 985 |
GFXBench 4.0 - T-Rex (Frames) | 3035 versus 2401 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1076 versus 985 |
GFXBench 4.0 - T-Rex (Fps) | 3035 versus 2401 |
Raisons pour considerer le AMD Radeon R5 M230
- Environ 12% plus haut vitesse du noyau: 825 MHz versus 738 MHz
- times}x plus de taux de remplissage de la texture: 17.1 GTexel / s versus 5.904 GTexel / s
- 6.7x plus de pipelines: 320 versus 48
- 3.9x de meilleur performance á point flottant: 547.2 gflops versus 141.7 gflops
- 4x plus de taille maximale de mémoire : 4 GB versus 1 GB
- Environ 2% meilleur performance en PassMark - G3D Mark: 414 versus 407
- Environ 91% meilleur performance en PassMark - G2D Mark: 128 versus 67
- 2.8x meilleur performance en Geekbench - OpenCL: 4596 versus 1644
- Environ 95% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 8.593 versus 4.403
- Environ 9% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 143.386 versus 131.239
- Environ 5% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 1927 versus 1833
- Environ 5% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 1927 versus 1833
Caractéristiques | |
Vitesse du noyau | 825 MHz versus 738 MHz |
Taux de remplissage de la texture | 17.1 GTexel / s versus 5.904 GTexel / s |
Pipelines | 320 versus 48 |
Performance á point flottant | 547.2 gflops versus 141.7 gflops |
Taille de mémore maximale | 4 GB versus 1 GB |
Référence | |
PassMark - G3D Mark | 414 versus 407 |
PassMark - G2D Mark | 128 versus 67 |
Geekbench - OpenCL | 4596 versus 1644 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 8.593 versus 4.403 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 143.386 versus 131.239 |
GFXBench 4.0 - Manhattan (Frames) | 1927 versus 1833 |
GFXBench 4.0 - Manhattan (Fps) | 1927 versus 1833 |
Comparer les références
GPU 1: NVIDIA GeForce 810M
GPU 2: AMD Radeon R5 M230
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA GeForce 810M | AMD Radeon R5 M230 |
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PassMark - G3D Mark | 407 | 414 |
PassMark - G2D Mark | 67 | 128 |
Geekbench - OpenCL | 1644 | 4596 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 4.403 | 8.593 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 131.239 | 143.386 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 1076 | 985 |
GFXBench 4.0 - Manhattan (Frames) | 1833 | 1927 |
GFXBench 4.0 - T-Rex (Frames) | 3035 | 2401 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 1076 | 985 |
GFXBench 4.0 - Manhattan (Fps) | 1833 | 1927 |
GFXBench 4.0 - T-Rex (Fps) | 3035 | 2401 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.852 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 15.789 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 49.196 |
Comparer les caractéristiques
NVIDIA GeForce 810M | AMD Radeon R5 M230 | |
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Essentiel |
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Architecture | Fermi 2.0 | GCN 1.0 |
Nom de code | GF117 | Jet |
Date de sortie | 24 March 2014 | 7 January 2014 |
Position dans l’évaluation de la performance | 1439 | 1440 |
Genre | Desktop | Desktop |
Conception | AMD Radeon R5 200 Series | |
Infos techniques |
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Vitesse du noyau | 738 MHz | 825 MHz |
Performance á point flottant | 141.7 gflops | 547.2 gflops |
Processus de fabrication | 28 nm | 28 nm |
Pipelines | 48 | 320 |
Taux de remplissage de la texture | 5.904 GTexel / s | 17.1 GTexel / s |
Thermal Design Power (TDP) | 45 Watt | |
Compte de transistor | 585 million | 1,040 million |
Vitesse augmenté | 855 MHz | |
Unités de Compute | 5 | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | No outputs |
Compatibilité, dimensions et exigences |
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Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Soutien de bus | PCIe 3.0 x8 | |
Soutien API |
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DirectX | 12.0 (11_0) | 11 |
OpenGL | 4.6 | 4.4 |
Mantle | ||
OpenCL | Not Listed | |
Mémoire |
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RAM maximale | 1 GB | 4 GB |
Bande passante de la mémoire | 14.4 GB / s | 16 GB/s |
Largeur du bus mémoire | 64 Bit | 64 bit |
Vitesse de mémoire | 1800 MHz | 1000 MHz |
Genre de mémoire | DDR3 | DDR3 |
Mémoire partagé | 0 | |
Technologies |
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AMD Eyefinity | ||
AppAcceleration | ||
DualGraphics | ||
Enduro | ||
HD3D | ||
Powerplay | ||
PowerTune | ||
Graphiques changeables | ||
ZeroCore |