NVIDIA GeForce GT 630M versus ATI FirePro V3800
Comparaison des cartes vidéo NVIDIA GeForce GT 630M and ATI FirePro V3800 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce GT 630M
- La carte vidéo est plus nouvelle: date de sortie 1 ans 10 mois plus tard
- Environ 30% consummation d’énergie moyen plus bas: 33 Watt versus 43 Watt
- 2x plus de taille maximale de mémoire : 1 GB versus 512 MB
- Environ 68% meilleur performance en PassMark - G3D Mark: 539 versus 321
- Environ 47% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 5.055 versus 3.432
- Environ 41% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 215.004 versus 153.019
- 2.2x meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 0.635 versus 0.29
- Environ 1% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 10.393 versus 10.314
- Environ 76% meilleur performance en GFXBench 4.0 - Manhattan (Frames): 2766 versus 1572
- Environ 14% meilleur performance en GFXBench 4.0 - T-Rex (Frames): 3359 versus 2958
- Environ 76% meilleur performance en GFXBench 4.0 - Manhattan (Fps): 2766 versus 1572
- Environ 14% meilleur performance en GFXBench 4.0 - T-Rex (Fps): 3359 versus 2958
Caractéristiques | |
Date de sortie | 22 March 2012 versus 26 April 2010 |
Thermal Design Power (TDP) | 33 Watt versus 43 Watt |
Taille de mémore maximale | 1 GB versus 512 MB |
Référence | |
PassMark - G3D Mark | 539 versus 321 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 5.055 versus 3.432 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 215.004 versus 153.019 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.635 versus 0.29 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 10.393 versus 10.314 |
GFXBench 4.0 - Manhattan (Frames) | 2766 versus 1572 |
GFXBench 4.0 - T-Rex (Frames) | 3359 versus 2958 |
GFXBench 4.0 - Manhattan (Fps) | 2766 versus 1572 |
GFXBench 4.0 - T-Rex (Fps) | 3359 versus 2958 |
Raisons pour considerer le ATI FirePro V3800
- 4.2x plus de pipelines: 400 versus 96
- 2.1x de meilleur performance á point flottant: 520.0 gflops versus 253.4 gflops
- Environ 19% meilleur performance en PassMark - G2D Mark: 179 versus 150
- 2.4x meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 48.552 versus 19.903
Caractéristiques | |
Pipelines | 400 versus 96 |
Performance á point flottant | 520.0 gflops versus 253.4 gflops |
Référence | |
PassMark - G2D Mark | 179 versus 150 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 48.552 versus 19.903 |
Comparer les références
GPU 1: NVIDIA GeForce GT 630M
GPU 2: ATI FirePro V3800
PassMark - G3D Mark |
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PassMark - G2D Mark |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Nom | NVIDIA GeForce GT 630M | ATI FirePro V3800 |
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PassMark - G3D Mark | 539 | 321 |
PassMark - G2D Mark | 150 | 179 |
Geekbench - OpenCL | 2404 | |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 5.055 | 3.432 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 215.004 | 153.019 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 0.635 | 0.29 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 10.393 | 10.314 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 19.903 | 48.552 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 967 | |
GFXBench 4.0 - Manhattan (Frames) | 2766 | 1572 |
GFXBench 4.0 - T-Rex (Frames) | 3359 | 2958 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 967 | |
GFXBench 4.0 - Manhattan (Fps) | 2766 | 1572 |
GFXBench 4.0 - T-Rex (Fps) | 3359 | 2958 |
3DMark Fire Strike - Graphics Score | 0 |
Comparer les caractéristiques
NVIDIA GeForce GT 630M | ATI FirePro V3800 | |
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Essentiel |
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Architecture | Fermi | TeraScale 2 |
Nom de code | GF108 | Redwood |
Date de sortie | 22 March 2012 | 26 April 2010 |
Position dans l’évaluation de la performance | 1403 | 1405 |
Genre | Laptop | Workstation |
Prix de sortie (MSRP) | $129 | |
Infos techniques |
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Noyaux CUDA | 96 | |
Performance á point flottant | 253.4 gflops | 520.0 gflops |
Processus de fabrication | 40 nm | 40 nm |
Pipelines | 96 | 400 |
Thermal Design Power (TDP) | 33 Watt | 43 Watt |
Compte de transistor | 585 million | 627 million |
Vitesse du noyau | 650 MHz | |
Taux de remplissage de la texture | 13 GTexel / s | |
Sorties et ports de vidéo |
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Connecteurs d’écran | No outputs | 1x DVI, 1x DisplayPort |
HDCP | ||
HDMI | ||
Résolution VGA maximale | Up to 2048x1536 | |
Compatibilité, dimensions et exigences |
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Soutien de bus | PCI Express 2.0 | |
Interface | MXM-A (3.0) | PCIe 2.0 x16 |
Taille du laptop | medium sized | |
Longeur | 168 mm | |
Connecteurs d’énergie supplementaires | None | |
Soutien API |
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DirectX | 12.0 (11_0) | 11.2 (11_0) |
DirectX 11.2 | 12 API | |
OpenCL | 1.1 | |
OpenGL | 4.5 | 4.4 |
Mémoire |
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RAM maximale | 1 GB | 512 MB |
Vitesse de mémoire | 1800 MHz | 1800 MHz |
Genre de mémoire | DDR3\GDDR5 | DDR3 |
Mémoire partagé | 0 | |
Bande passante de la mémoire | 14.4 GB / s | |
Largeur du bus mémoire | 64 Bit | |
Technologies |
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3D Blu-Ray | ||
3D Vision | ||
3D Vision / 3DTV Play | ||
CUDA | ||
DirectCompute | ||
DirectX 11 | DirectX 11 | |
Optimus |