NVIDIA GeForce GTX 970 versus NVIDIA GeForce GTX 980
Comparaison des cartes vidéo NVIDIA GeForce GTX 970 and NVIDIA GeForce GTX 980 pour tous les caractéristiques connus dans les catégories suivants: Essentiel, Infos techniques, Sorties et ports de vidéo, Compatibilité, dimensions et exigences, Soutien API, Mémoire, Technologies. Analyse du performance de référence des cartes vidéo: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Différences
Raisons pour considerer le NVIDIA GeForce GTX 970
- Environ 11% consummation d’énergie moyen plus bas: 148 Watt versus 165 Watt
- Environ 3% meilleur performance en CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s): 489.884 versus 477.015
- Environ 20% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Frames): 11499 versus 9566
- Environ 20% meilleur performance en GFXBench 4.0 - Car Chase Offscreen (Fps): 11499 versus 9566
Caractéristiques | |
Thermal Design Power (TDP) | 148 Watt versus 165 Watt |
Référence | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 489.884 versus 477.015 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11499 versus 9566 |
GFXBench 4.0 - Manhattan (Frames) | 3698 versus 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3340 versus 3335 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11499 versus 9566 |
GFXBench 4.0 - Manhattan (Fps) | 3698 versus 3690 |
GFXBench 4.0 - T-Rex (Fps) | 3340 versus 3335 |
Raisons pour considerer le NVIDIA GeForce GTX 980
- Environ 3% plus de la vitesse augmenté: 1216 MHz versus 1178 MHz
- Environ 32% taux plus haut de remplissage de la texture: 144 billion / sec versus 109 billion / sec
- Environ 23% de pipelines plus haut: 2048 versus 1664
- Environ 27% de meilleur performance á point flottant: 4,981 gflops versus 3,920 gflops
- Environ 15% meilleur performance en PassMark - G3D Mark: 11104 versus 9638
- Environ 3% meilleur performance en PassMark - G2D Mark: 792 versus 769
- Environ 22% meilleur performance en Geekbench - OpenCL: 34824 versus 28476
- Environ 5% meilleur performance en CompuBench 1.5 Desktop - Face Detection (mPixels/s): 110.006 versus 105.107
- Environ 10% meilleur performance en CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s): 1348.307 versus 1225.96
- Environ 5% meilleur performance en CompuBench 1.5 Desktop - T-Rex (Frames/s): 9.194 versus 8.76
- Environ 5% meilleur performance en CompuBench 1.5 Desktop - Video Composition (Frames/s): 37.443 versus 35.714
- Environ 19% meilleur performance en 3DMark Fire Strike - Graphics Score: 4321 versus 3626
Caractéristiques | |
Vitesse augmenté | 1216 MHz versus 1178 MHz |
Taux de remplissage de la texture | 144 billion / sec versus 109 billion / sec |
Pipelines | 2048 versus 1664 |
Performance á point flottant | 4,981 gflops versus 3,920 gflops |
Référence | |
PassMark - G3D Mark | 11104 versus 9638 |
PassMark - G2D Mark | 792 versus 769 |
Geekbench - OpenCL | 34824 versus 28476 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 110.006 versus 105.107 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1348.307 versus 1225.96 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 9.194 versus 8.76 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 37.443 versus 35.714 |
3DMark Fire Strike - Graphics Score | 4321 versus 3626 |
Comparer les références
GPU 1: NVIDIA GeForce GTX 970
GPU 2: NVIDIA GeForce GTX 980
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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CompuBench 1.5 Desktop - Face Detection (mPixels/s) |
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CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) |
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CompuBench 1.5 Desktop - T-Rex (Frames/s) |
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CompuBench 1.5 Desktop - Video Composition (Frames/s) |
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CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Nom | NVIDIA GeForce GTX 970 | NVIDIA GeForce GTX 980 |
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PassMark - G3D Mark | 9638 | 11104 |
PassMark - G2D Mark | 769 | 792 |
Geekbench - OpenCL | 28476 | 34824 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 105.107 | 110.006 |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1225.96 | 1348.307 |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 8.76 | 9.194 |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 35.714 | 37.443 |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 489.884 | 477.015 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 11499 | 9566 |
GFXBench 4.0 - Manhattan (Frames) | 3698 | 3690 |
GFXBench 4.0 - T-Rex (Frames) | 3340 | 3335 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 11499 | 9566 |
GFXBench 4.0 - Manhattan (Fps) | 3698 | 3690 |
GFXBench 4.0 - T-Rex (Fps) | 3340 | 3335 |
3DMark Fire Strike - Graphics Score | 3626 | 4321 |
Comparer les caractéristiques
NVIDIA GeForce GTX 970 | NVIDIA GeForce GTX 980 | |
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Essentiel |
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Architecture | Maxwell 2.0 | Maxwell 2.0 |
Nom de code | GM204 | GM204 |
Date de sortie | 19 September 2014 | 19 September 2014 |
Prix de sortie (MSRP) | $329 | $549 |
Position dans l’évaluation de la performance | 363 | 364 |
Prix maintenant | $407.76 | $605.06 |
Genre | Desktop | Desktop |
Valeur pour le prix (0-100) | 28.59 | 21.18 |
Infos techniques |
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Vitesse augmenté | 1178 MHz | 1216 MHz |
Vitesse du noyau | 1050 MHz | |
Noyaux CUDA | 1664 | 2048 |
Performance á point flottant | 3,920 gflops | 4,981 gflops |
Processus de fabrication | 28 nm | 28 nm |
Température maximale du GPU | 98 °C | |
Pipelines | 1664 | 2048 |
Taux de remplissage de la texture | 109 billion / sec | 144 billion / sec |
Thermal Design Power (TDP) | 148 Watt | 165 Watt |
Compte de transistor | 5,200 million | 5,200 million |
Sorties et ports de vidéo |
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Contribution d’audio pour HDMI | Internal | Internal |
Connecteurs d’écran | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | 1x DVI, 1x HDMI, 3x DisplayPort, Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 |
Soutien de G-SYNC | ||
HDCP | ||
Résolution VGA maximale | 2048x1536 | 2048x1536 |
Soutien de plusiers moniteurs | ||
Soutien de DisplayPort Multimode (DP++) | 1 | |
HDMI | ||
Soutien de l’écran analog VGA | 1 | |
Compatibilité, dimensions et exigences |
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Soutien de bus | PCI Express 3.0 | PCI Express 3.0 |
Hauteur | 4.376" (11.1 cm) | 4.376" (11.1 cm) |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Longeur | 10.5" (26.7 cm) | 10.5" (26.7 cm) |
Énergie du systeme recommandé (PSU) | 500 Watt | 500 Watt |
Options SLI | 4x | 1 |
Connecteurs d’énergie supplementaires | 2x 6-pins | 2x 6-pins |
Soutien API |
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DirectX | 12.0 (12_1) | 12.0 (12_1) |
OpenGL | 4.4 | 4.5 |
OpenCL | 1.2 | |
Mémoire |
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RAM maximale | 4 GB | 4 GB |
Bande passante de la mémoire | 224 GB / s | 224 GB / s |
Largeur du bus mémoire | 256 Bit | 256 Bit |
Vitesse de mémoire | 7.0 GB/s | 7.0 GB/s |
Genre de mémoire | GDDR5 | GDDR5 |
Mémoire partagé | 0 | 0 |
Technologies |
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3D Vision | ||
Adaptive Vertical Sync | ||
CUDA | ||
GameStream | ||
GameWorks | ||
GeForce Experience | ||
GeForce ShadowPlay | ||
GPU Boost | ||
SLI | ||
Surround | ||
BatteryBoost | ||
H.264, VC1, MPEG2 1080p video decoder | ||
Optimus |