NVIDIA GeForce GTX 1650 Ti vs NVIDIA Quadro T2000 Mobile
Vergleichende Analyse von NVIDIA GeForce GTX 1650 Ti und NVIDIA Quadro T2000 Mobile Videokarten für alle bekannten Merkmale in den folgenden Kategorien: Essenzielles, Technische Info, Videoausgänge und Anschlüsse, Kompatibilität, Abmessungen und Anforderungen, API-Unterstützung, Speicher. Benchmark-Videokarten Leistungsanalyse: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, CompuBench 1.5 Desktop - Face Detection (mPixels/s), CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s), CompuBench 1.5 Desktop - T-Rex (Frames/s), CompuBench 1.5 Desktop - Video Composition (Frames/s), CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s), GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Unterschiede
Gründe, die für die Berücksichtigung der NVIDIA GeForce GTX 1650 Ti
- Grafikkarte ist neuer: Startdatum 10 Monat(e) später
- Etwa 20% geringere typische Leistungsaufnahme: 50 Watt vs 60 Watt
- Etwa 4% bessere Leistung in PassMark - G3D Mark: 7539 vs 7235
- Etwa 8% bessere Leistung in Geekbench - OpenCL: 41907 vs 38863
- Etwa 31% bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Frames): 12180 vs 9313
- 2.4x bessere Leistung in GFXBench 4.0 - Manhattan (Frames): 8926 vs 3698
- 2.4x bessere Leistung in GFXBench 4.0 - T-Rex (Frames): 8062 vs 3353
- Etwa 31% bessere Leistung in GFXBench 4.0 - Car Chase Offscreen (Fps): 12180 vs 9313
- 2.4x bessere Leistung in GFXBench 4.0 - Manhattan (Fps): 8926 vs 3698
- 2.4x bessere Leistung in GFXBench 4.0 - T-Rex (Fps): 8062 vs 3353
- Etwa 10% bessere Leistung in 3DMark Fire Strike - Graphics Score: 3656 vs 3319
Spezifikationen | |
Startdatum | 2 Apr 2020 vs 27 May 2019 |
Thermische Designleistung (TDP) | 50 Watt vs 60 Watt |
Benchmarks | |
PassMark - G3D Mark | 7539 vs 7235 |
Geekbench - OpenCL | 41907 vs 38863 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 vs 9313 |
GFXBench 4.0 - Manhattan (Frames) | 8926 vs 3698 |
GFXBench 4.0 - T-Rex (Frames) | 8062 vs 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 vs 9313 |
GFXBench 4.0 - Manhattan (Fps) | 8926 vs 3698 |
GFXBench 4.0 - T-Rex (Fps) | 8062 vs 3353 |
3DMark Fire Strike - Graphics Score | 3656 vs 3319 |
Gründe, die für die Berücksichtigung der NVIDIA Quadro T2000 Mobile
- Etwa 17% höhere Kerntaktfrequenz:1575 MHz vs 1350 MHz
- Etwa 20% höhere Boost-Taktfrequenz: 1785 MHz vs 1485 MHz
- Etwa 20% höhere Texturfüllrate: 114.2 GTexel/s vs 95.04 GTexel/s
- 5.3x mehr Speichertaktfrequenz: 8000 MHz vs 1500 MHz (12000 MHz effective)
- Etwa 13% bessere Leistung in PassMark - G2D Mark: 430 vs 380
Spezifikationen | |
Kerntaktfrequenz | 1575 MHz vs 1350 MHz |
Boost-Taktfrequenz | 1785 MHz vs 1485 MHz |
Texturfüllrate | 114.2 GTexel/s vs 95.04 GTexel/s |
Speichertaktfrequenz | 8000 MHz vs 1500 MHz (12000 MHz effective) |
Benchmarks | |
PassMark - G2D Mark | 430 vs 380 |
Benchmarks vergleichen
GPU 1: NVIDIA GeForce GTX 1650 Ti
GPU 2: NVIDIA Quadro T2000 Mobile
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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3DMark Fire Strike - Graphics Score |
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Name | NVIDIA GeForce GTX 1650 Ti | NVIDIA Quadro T2000 Mobile |
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PassMark - G3D Mark | 7539 | 7235 |
PassMark - G2D Mark | 380 | 430 |
Geekbench - OpenCL | 41907 | 38863 |
CompuBench 1.5 Desktop - Face Detection (mPixels/s) | 152.235 | |
CompuBench 1.5 Desktop - Ocean Surface Simulation (Frames/s) | 1843.045 | |
CompuBench 1.5 Desktop - T-Rex (Frames/s) | 10.681 | |
CompuBench 1.5 Desktop - Video Composition (Frames/s) | 115.607 | |
CompuBench 1.5 Desktop - Bitcoin Mining (mHash/s) | 644.098 | |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12180 | 9313 |
GFXBench 4.0 - Manhattan (Frames) | 8926 | 3698 |
GFXBench 4.0 - T-Rex (Frames) | 8062 | 3353 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12180 | 9313 |
GFXBench 4.0 - Manhattan (Fps) | 8926 | 3698 |
GFXBench 4.0 - T-Rex (Fps) | 8062 | 3353 |
3DMark Fire Strike - Graphics Score | 3656 | 3319 |
Vergleichen Sie Spezifikationen
NVIDIA GeForce GTX 1650 Ti | NVIDIA Quadro T2000 Mobile | |
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Essenzielles |
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Architektur | Turing | Turing |
Codename | TU117 | TU117 |
Startdatum | 2 Apr 2020 | 27 May 2019 |
Platz in der Leistungsbewertung | 267 | 362 |
Typ | Laptop | Mobile workstation |
Technische Info |
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Boost-Taktfrequenz | 1485 MHz | 1785 MHz |
Kerntaktfrequenz | 1350 MHz | 1575 MHz |
Fertigungsprozesstechnik | 12 nm | 12 nm |
Peak Double Precision (FP64) Performance | 95.04 GFLOPS (1:32) | 114.2 GFLOPS |
Peak Half Precision (FP16) Performance | 6.083 TFLOPS (2:1) | 7.311 TFLOPS |
Peak Single Precision (FP32) Performance | 3.041 TFLOPS | 3.656 TFLOPS |
Leitungssysteme | 1024 | 1024 |
Pixel fill rate | 47.52 GPixel/s | 57.12 GPixel/s |
Texturfüllrate | 95.04 GTexel/s | 114.2 GTexel/s |
Thermische Designleistung (TDP) | 50 Watt | 60 Watt |
Anzahl der Transistoren | 4700 million | 4700 million |
Videoausgänge und Anschlüsse |
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Display-Anschlüsse | No outputs | No outputs |
Kompatibilität, Abmessungen und Anforderungen |
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Schnittstelle | PCIe 3.0 x16 | PCIe 3.0 x16 |
Zusätzliche Leistungssteckverbinder | None | |
API-Unterstützung |
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DirectX | 12.1 | 12.1 |
OpenCL | 1.2 | 1.2 |
OpenGL | 4.6 | 4.6 |
Shader Model | 6.5 | 6.4 |
Vulkan | ||
Speicher |
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Maximale RAM-Belastung | 4 GB | 4 GB |
Speicherbandbreite | 192.0 GB/s | 128.0 GB/s |
Breite des Speicherbusses | 128 bit | 128 Bit |
Speichertaktfrequenz | 1500 MHz (12000 MHz effective) | 8000 MHz |
Speichertyp | GDDR6 | GDDR5 |