NVIDIA Quadro P3200 Mobile vs AMD Radeon RX Vega M GH
Comparative analysis of NVIDIA Quadro P3200 Mobile and AMD Radeon RX Vega M GH videocards for all known characteristics in the following categories: Essentials, Technical info, Video outputs and ports, Compatibility, dimensions and requirements, API support, Memory. Benchmark videocards performance analysis: PassMark - G3D Mark, PassMark - G2D Mark, Geekbench - OpenCL, GFXBench 4.0 - Car Chase Offscreen (Frames), GFXBench 4.0 - Manhattan (Frames), GFXBench 4.0 - T-Rex (Frames), GFXBench 4.0 - Car Chase Offscreen (Fps), GFXBench 4.0 - Manhattan (Fps), GFXBench 4.0 - T-Rex (Fps), 3DMark Fire Strike - Graphics Score.
Differences
Reasons to consider the NVIDIA Quadro P3200 Mobile
- Around 25% higher core clock speed: 1328 MHz vs 1063 MHz
- Around 24% higher boost clock speed: 1476 MHz vs 1190 MHz
- Around 33% lower typical power consumption: 75 Watt vs 100 Watt
- Around 50% higher maximum memory size: 6 GB vs 4 GB
- 4.4x more memory clock speed: 7012 MHz vs 1600 MHz
- Around 33% better performance in PassMark - G3D Mark: 8762 vs 6573
- Around 26% better performance in Geekbench - OpenCL: 34300 vs 27133
- Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Frames): 12948 vs 8931
- Around 45% better performance in GFXBench 4.0 - Car Chase Offscreen (Fps): 12948 vs 8931
Specifications (specs) | |
Core clock speed | 1328 MHz vs 1063 MHz |
Boost clock speed | 1476 MHz vs 1190 MHz |
Thermal Design Power (TDP) | 75 Watt vs 100 Watt |
Maximum memory size | 6 GB vs 4 GB |
Memory clock speed | 7012 MHz vs 1600 MHz |
Benchmarks | |
PassMark - G3D Mark | 8762 vs 6573 |
Geekbench - OpenCL | 34300 vs 27133 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12948 vs 8931 |
GFXBench 4.0 - Manhattan (Frames) | 3718 vs 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3358 vs 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12948 vs 8931 |
GFXBench 4.0 - Manhattan (Fps) | 3718 vs 3714 |
GFXBench 4.0 - T-Rex (Fps) | 3358 vs 3351 |
Reasons to consider the AMD Radeon RX Vega M GH
- Around 18% higher texture fill rate: 114.2 GTexel / s vs 96.8 GTexel / s
- Around 20% higher pipelines: 1536 vs 1280
- Around 18% better floating-point performance: 3,656 gflops vs 3,098 gflops
- A newer manufacturing process allows for a more powerful, yet cooler running videocard: 14 nm vs 16 nm
- Around 71% better performance in PassMark - G2D Mark: 774 vs 453
Specifications (specs) | |
Texture fill rate | 114.2 GTexel / s vs 96.8 GTexel / s |
Pipelines | 1536 vs 1280 |
Floating-point performance | 3,656 gflops vs 3,098 gflops |
Manufacturing process technology | 14 nm vs 16 nm |
Benchmarks | |
PassMark - G2D Mark | 774 vs 453 |
Compare benchmarks
GPU 1: NVIDIA Quadro P3200 Mobile
GPU 2: AMD Radeon RX Vega M GH
PassMark - G3D Mark |
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PassMark - G2D Mark |
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Geekbench - OpenCL |
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GFXBench 4.0 - Car Chase Offscreen (Frames) |
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GFXBench 4.0 - Manhattan (Frames) |
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GFXBench 4.0 - T-Rex (Frames) |
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GFXBench 4.0 - Car Chase Offscreen (Fps) |
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GFXBench 4.0 - Manhattan (Fps) |
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GFXBench 4.0 - T-Rex (Fps) |
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Name | NVIDIA Quadro P3200 Mobile | AMD Radeon RX Vega M GH |
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PassMark - G3D Mark | 8762 | 6573 |
PassMark - G2D Mark | 453 | 774 |
Geekbench - OpenCL | 34300 | 27133 |
GFXBench 4.0 - Car Chase Offscreen (Frames) | 12948 | 8931 |
GFXBench 4.0 - Manhattan (Frames) | 3718 | 3714 |
GFXBench 4.0 - T-Rex (Frames) | 3358 | 3351 |
GFXBench 4.0 - Car Chase Offscreen (Fps) | 12948 | 8931 |
GFXBench 4.0 - Manhattan (Fps) | 3718 | 3714 |
GFXBench 4.0 - T-Rex (Fps) | 3358 | 3351 |
3DMark Fire Strike - Graphics Score | 0 | 2911 |
Compare specifications (specs)
NVIDIA Quadro P3200 Mobile | AMD Radeon RX Vega M GH | |
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Essentials |
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Architecture | Pascal | GCN 4.0 |
Code name | GP104 | Polaris 22 |
Launch date | 21 February 2018 | 1 February 2018 |
Place in performance rating | 336 | 334 |
Type | Workstation | Laptop |
Technical info |
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Boost clock speed | 1476 MHz | 1190 MHz |
Core clock speed | 1328 MHz | 1063 MHz |
Floating-point performance | 3,098 gflops | 3,656 gflops |
Manufacturing process technology | 16 nm | 14 nm |
Pipelines | 1280 | 1536 |
Texture fill rate | 96.8 GTexel / s | 114.2 GTexel / s |
Thermal Design Power (TDP) | 75 Watt | 100 Watt |
Transistor count | 7,200 million | |
Video outputs and ports |
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Display Connectors | No outputs | No outputs |
Compatibility, dimensions and requirements |
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Interface | MXM-B (3.0) | IGP |
API support |
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DirectX | 12.0 (12_1) | 12.0 (12_0) |
OpenGL | 4.6 | 4.5 |
Vulkan | ||
Memory |
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Maximum RAM amount | 6 GB | 4 GB |
Memory bandwidth | 168.3 GB / s | 204.8 GB / s |
Memory bus width | 192 Bit | |
Memory clock speed | 7012 MHz | 1600 MHz |
Memory type | GDDR5 | HBM2 |
Shared memory | 0 |